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Type: Posts; User: paszczak

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    I love all new features that come with 4R8 but my...

    I love all new features that come with 4R8 but my best three are of course interactive booleans, modifiers and gizmo. Ability to use simple 3d shapes, add, subtract or intersect them via booleans and...
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    more please :)

    more please :)
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    @LiliScarlet - Thank you :) Small update- we...

    @LiliScarlet - Thank you :)

    Small update- we just launched on consoles and we did a trailer for that occasion:

    https://www.youtube.com/watch?v=SVvFR-0mGlw
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    Try to watch all of these fantastic design with...

    Try to watch all of these fantastic design with one eye only, because will play the game next week and don't want to have too many spoilers with those beautiful creatures :)
    Still - congratulation...
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    Love the personality of those trolls! Inspiring :)

    Love the personality of those trolls! Inspiring :)
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    Love the overall mood and details of her.

    Love the overall mood and details of her.
  7. Thread: CreaturePinup

    by paszczak
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    That is very funny and amazingly well done!...

    That is very funny and amazingly well done! Congratulation. :)
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    Love the details and overall mood of this...

    Love the details and overall mood of this character.Nicely done!
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    Nic nie powiem i ide spac.

    Nic nie powiem i ide spac.
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    @Stefanuto - Thank you :)

    @Stefanuto - Thank you :)
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    @chief71 - thank you ;)

    @chief71 - thank you ;)
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    @Shumetsua - They are very useful! And to answer...

    @Shumetsua - They are very useful! And to answer your previous question I did couple environment assets but mainly because no one could at that moment. And I will not dare to show them because they...
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    @Shumetsua - LoWang subtools and polygroups (not...

    @Shumetsua - LoWang subtools and polygroups (not every part have more than one). As you can see it's pretty basic. I mostly use polygroups->auto groups for breaking polygon islands to have better...
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    @ SolidSnakexxx - Thank you :)

    @ SolidSnakexxx - Thank you :)
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    @Intervain - Dzieki - ciesze sie ze Ci sie...

    @Intervain - Dzieki - ciesze sie ze Ci sie podoba ;)

    @final fight - Wow - Nice! :D We are now on ps4/Xbox version that will be ready soon. After that we will make some DLC. Thank you :)

    @Max33...
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    Treeface and Serpent characters was painted in...

    Treeface and Serpent characters was painted in Zbrush and final tweaks was done in photoshop:
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    Cavity masking was more then usefull to add variety in color in secounds :)
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    @Gedn - thanks ;) @smeagol -I'm glad you like...

    @Gedn - thanks ;)
    @smeagol -I'm glad you like it. BTW most of this creatures was done by Pawel Swiezak.Unfortunately his portfolio is neverending WIP.
    @ rulonis - dzieki wielkie :)
    @f:)celess -...
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    Amazing stuff. Berserk is my favorite.

    Amazing stuff. Berserk is my favorite.
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    And a gun from Lukasz:...

    And a gun from Lukasz:

    541864541865



    So if you are intrigued enough you can check gameplay from the game here:

    UpDogn4ee90
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    In Shadow Warrior 2 we have a tons of melee and...

    In Shadow Warrior 2 we have a tons of melee and firearms weapons. Those two shows this variety very well. Done by Marek Libiszewski:
    541854541855541856541857

    Shadow Warrior 2 is also about...
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    54184354184454184554184654184754184854184954185054...

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    Last but not least is Piotr Rusnarczyk...

    Last but not least is Piotr Rusnarczyk with his great collection of characters:
    541832541833541834541835541836541837541838541839541840541841
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    541829541830541831

    541829541830541831
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    Now it's time to show you some of the great work...

    Now it's time to show you some of the great work done by Pawel Jaruga:
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    54180954181054181154181254181354181454181554181654...

    541809541810541811541812541813541814541815541816541817541818
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