Wow, this thread really delivers the goods. Great, great work and imagination.
Type: Posts; User: kyphur
Wow, this thread really delivers the goods. Great, great work and imagination.
Great work, man. I'm subscribing for updates. :D
Same here, haven't seen any performance issues. Just feel like I'm clustered on the size of the screen. If only it were a 13 - 15 inch USABLE screen size...
Also, Autodesk Sketchbook Pro is only 60 bucks and it rocks. I haven't used it for indepth texturing but it seems as if it has all the same capabilities as Photoshop but is setup for tablets...
Yeah, I'm really enjoying mine.
If what you're describing is what I had with mine then there's another solution. The AHK is setup to work in a 1:1 screen scale ratio. The Surface comes setup...
There's 1024 levels of sensitivity so it's basically like a Wacom Graphire or Bamboo's sensitivity level. The Intuos series have 2048.
Sweet, I was looking into getting a Pro just for this.
Nice, nice. Do you see any performance issues overall? I want a portable tablet with stylus pressure sensitive features and looked at the Surface Pro. I just want to be able to do quick idea...
Seems like you like Keyshot a lot here lately. How's the learning curve for it?
I like 3 and up.
Great work btw. :)
Looks like you have "double sided" checked in the ZApplink Projection settings.
Impressive work man! :tu:
That's frickin' awesome man. Great, great work! :tu: :tu: :tu: :tu:
Revanto beat me to the crit about the arms. I think they're a little too thick/short but not sure 100% due to the pose. Still it's great work and I'm thoroughly impressed. :)
Really, really impressive work there my friend. :)
I REALLY want to see the software render with hair. :)
GREAT work friend.
Some truly amazing work friend. The likenesses are amazing. :)
So what exactly were you resposible for? Texture also? I know you recycled the meshes for the bodies but what else did you guys do to the pipeline that sped up your production focus? Did you do a...
Really great work! Looking forward to seeing updates and having it finished. :)
Is it going to be a completed high res character or do you have other intentions?
Maybe...
I think the color is alright but desaturating like you mentioned might help a bit. I hope you the best with the displacement issues. :)
A.Fredenucci> Thanks man! I'll try it out tonight when I get home and let you know. Last night I did try changing the poly ID's to 3 and set that in the shader but it was still no luck. That was...
The mouth looks off to me... Not natural. Everything else is spot on. I think it's the fact that the mouth looks like a basic hexagon shape. Not fluid and curved naturally. Atleast that's my...
Some great work there friend. Love the beast crit up near the top. Top work. :) But I have a question.
Apparently I'm doing something wrong with the HLSL shader. I keep getting a black/blue...
Looks really cool guy. The dew claw on his left foot in the front pic made me think he had some deformed *ahem* anatomy *coughs* coming out from under his loin cloth at first but then I realized...
awesome job, very nice. :)