Hi JO,
The communication from ZBrush to ZSM is done by zscript + call dll functions
The com from ZSM to ZBrush is done by asking ZBrush to execute a zscript via command line.
Type: Posts; User: Max33
Hi JO,
The communication from ZBrush to ZSM is done by zscript + call dll functions
The com from ZSM to ZBrush is done by asking ZBrush to execute a zscript via command line.
amazing likeness!
Wow! this punisher statue is amazing. Congrat for Top Row dude.
Truely amazing!
Yes, you need to activate with your License Key.
In 'PRO' (paid) version, there is no size limitation!
About "black rectangle issue", when ZSM doesn't launch anymore, making a full reset can be a...
Big Thanks, very usefull.
Can't wait for the final season! Amazing portrait. I love it.
This portrait is truely amazing....
Wow all these creations are truely amazing! thanks for sharing.
Amazing piece of art!
So beautiful! the dress is totally amazing.
Amazing! I love it!
Really great design!
Fascinating creations! The details are amazing. Thanks for sharing.
Great design! congrat for TopRow!
Amazing work! Thanks for sharing.
The realism is truely amazing. Thanks for your sharing.
Wow amazing likeness, you kept the intensity of the face expression. Fully deserved Top Row!!!
Hi hansolocambo,
what is your OS, ZBrush version and ZSceneManager version?
Is ZScene Manager's window behind ZBrush ?
Amazing!! (for both the real time stuff and your sculpt).
Thanks for sharing it.
Hey all,
Z Scene Manager 1.8 is released!
- It fixes the compatibility issue with ZBrush 2018.
- Obj export was broken. It's fixed!
- FBX export was aborting with huge scene. It's fixed!
...
Amazing! hair and props are really awesome!
So cool! Love the pose, face and details!
*Zazie*,
ZScene Manager is still incompatible with zAdjustor. Due to technical limitations, I have not found a way to make them compatible.
PiMo:
- The First Problem may be caused by a SubTool remaining selected in ZBrush, for this reason the other SubTools in the group are invisible where as the selected SubTool is still visible in...