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  1. Thread: The Pain.

    by reminator
    Replies
    39
    Views
    5,243

    Houston...problem solved!

    Well, thanks for setting up the support forum, because that was the only way I got heard in the launch noise (must be all that champagne drinks clings and chatter I guess) and finaly got the coveted...
  2. Thread: The Pain.

    by reminator
    Replies
    39
    Views
    5,243

    where is the love ?

    not here yet :(
  3. Thread: The Pain.

    by reminator
    Replies
    39
    Views
    5,243

    got it from work, so I can install it at home and...

    got it from work, so I can install it at home and enjoy the 7 days "grace" period while waiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiting for my serial.
    so kinda good news. they get 7 days to send...
  4. Thread: The Pain.

    by reminator
    Replies
    39
    Views
    5,243

    Very Sad Panda Club

    I don't know about FIFO emails, but treating old custormers first was a staple of good business.
    Are you listening to me, young man ? /taps clerk's shoulder with cane/
  5. Thread: The Pain.

    by reminator
    Replies
    39
    Views
    5,243

    Sad Panda Club

    count me in :(
  6. Replies
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    4,030

    Thanks Svengali. Interesting stuff. I'll give it...

    Thanks Svengali. Interesting stuff. I'll give it a go.
    R.
  7. Replies
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    Could you please explain the process you are...

    Could you please explain the process you are using ?
    Thanks.
    R.
  8. Replies
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    3,293

    Hi, can we keep a version of the test in low...

    Hi,
    can we keep a version of the test in low poly, 1K texture ? I can render the model in sub-D no problem, and I don't think the model is a problem. I would like to see improvments in the texture...
  9. Replies
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    3,609

    Matt,I would desagree about the texture size. 1K...

    Matt,I would desagree about the texture size. 1K texture is already quite big and does not explain why it should look like this. With a bit of UV cleaning, you can get the desired result, meaning...
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