Pixologic team, no. 1 :D :tu:
Type: Posts; User: T0rch
Pixologic team, no. 1 :D :tu:
Stop yelling!
New update looks awesome, judging from the video's so far I'm thinking Zmodeler would be pretty handy for creating low base meshes for blockouts, etc. Can't wait to try those new functions out :D
Anychance we can see a timelapse/tut on the demon dude? He's very cool!
*Thrusts at PC monitor*
Agreed with Dilated Pupil, if there's no release yet, please at least give us some info when it will be! Throw us a bone, Pixo :D
Damn...just.....awesome!!
EDIT: Would you guys explain how you got the nice renders, just BPR or...?
Very excited about the new update, can't wait to mess with the Zmodeler tools. I heard some rumours about an updated painting/texturing system, is there any info about this? Thanks :)
This is an awesome tut, thanks so much :) Can anyone possibly point me to a tutorial that shows how to bake Fibremesh results to planes for in-game models? Would really appreciate it! Thanks guys :)
Cool sculpts! The thing that stands out straight away on the Sagat sculpt is your forearms. Despite the stylisation they still look kinda strange, would revisit that area. The aliens look great :)
The forms you have on the model are great but I have to say the gesture is kinda poor. He looks very rigid especially in the head area where it looks like he's hunched/slightly slouching forward....
I don't actually think Rafael is human...the sculpting on the armored character is godlike. Amazing work!
Seconding what Slice said - found these vids incredibly useful, thank you so much!!!
Incredible, great to see a master at work :D