Awesome work man! Congratz for the top row!
Quick question:
I see that you put your cloth textures in the sculpts and the look great. But is this for concepting purposes or for the actual...
Type: Posts; User: Yumme
Awesome work man! Congratz for the top row!
Quick question:
I see that you put your cloth textures in the sculpts and the look great. But is this for concepting purposes or for the actual...
Hey man!
Super nice work and a nice idea!
There is one thing I would check again if I were you... Check her eyelids thickness.. I mean the (top) horizontal plane of the bottom eyelid and the...
Will we still get the videos? That would be really really great! Well... one can hope!
Nice work man!
Suggestion: maybe fix a little the bust part.. as in widen the shoulders a little and fix the neck because its a little confusing at the moment.. the face is there but than when you...
When he helped me build my website, I promised him that I will try to make it up and give him something in return. :) After he saw my sculpts from Dishonored he asked me if I could sculpt him a...
I think it looks better than the first WIP. I can really see the changes.
The biggest issue, in my opinion, at the moment is the Trapezius muscle area. The link to the neck and also the muscle in...
Hey man! Welcome to ZBC!
There are not many things I can spot! Personally I think its quite something to get what you have in a couple of hours from a sphere!
The first thing I've noticed is...
Hey!
The last character was SlackJaw from Dishonored. I fell in love with that game so I decided to focus my exercises on the art from that game.
Here is my first time lapse and another 2 hours...
Ok... I kept looking on them several times and now I do see something that would be my only critique... The last model's face is to noisy in my opinion. It's quite an easy fix I guess but it's...
Oh my... these are extraordinary! Fantastic job man! The dragon must be my favourite but all of them are great great sculpts! Congratz and probably it won't be long until you get top row with these! ...
Thank you so much! :)
Amazing sculpts mate! Really awe inspiring!
Just a small question/request: would it be possible to share the alphas in a small file? I'm esspecially interested in the cloth/linen alpha and also...
You should definitely do some material on rendering! I think it's very odd because this topic, rendering, is covered in many places but in the same time the information is so scattered... Plus, you...
2 hours character study
I'm curios if you guys can figure who this character is. It was done after a character from a game I enjoyed a lot recently.
Not a main character but I'm sure you've seen...
Looking promising! Keep the shapes tight .. as in don't get lumpy / keep smoothing / use polish.
Otherwise, not much to say. Would be cool to see it in the next stage
I guess I was confused since I assumed that the one on the left is reference for the one on the right....
Doh.. got to sleep...
There is one thing that got my attention regarding his face..
Review his mouth area. There should be a barrel like shape which if you get right, than you will have the mouth laying down as it...
Hey man! This was actually such a good lesson for me because I learned how important it is to make a library that you can have handy while doing a scene like this. Also, it was exciting to see the...
And last but not least, I finished the scene with which I began this thread.. The Warrior/Dragon thing.
Credit for the Dragon concept goes to Kosta Atanasov. He developed the 2d concept which...
And the last one was the VFX Character.
This was done by going back to my old master, Scott Spencer. I took one of his concepts and developed it in a slightly different direction..
Here is...
The second was the Cartoon Character... which was quite a bit of challenge and that's because it was totally different from what I was used to sculpt (realistic, fantasy, bad ass... etc).
So I...
Hey guys!
So I have commited this sin again: I stoped posting in my sketchbook on Zbrush Central. I feel ashamed but I am here to repair the damage.
That was the bad news. Now the good news is...
Amazing work man! The 5/10 mins speed sculpts are just mind blowing!!!
Can't wait for your rendering/lighting tutorial!
Great breakdown! Thank you so much for this! Is been so long since I've been looking for a brakedown like yours for Photoshop renders... Thank you thank you thank you!
Maybe I missed it but what was...
Hey man!
You reminded me that I should update my sketchbook as well :)
Anyway... What I wanted to tell you... I think it lacks a good structure in some areas and this makes the design and...