1. #1
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    Post Almost Boolean!

    Hi everyone;
    Browsing through older posts here, I found some topics covering Boolean
    operation and how difficult it can be to have the object still editable
    after the operation. While I was doodling with Zbrush last night, I did
    stumble over some methode which can facilitate a bit around this matter.
    Here are the results and as you can see, some odd probes can be created
    this way. There are of course more possibilities which can be discovered
    as you can combine different combinations of Zspheres and/or primitives.

    The only thing that should be kept in mind is that two faces which are
    going to be masked, must be parallel and identical with exact amount of
    polys. The other thing is mesh resolution proior to masking which in fact
    determinds the smoothness of round holes.
    On Cube3D examples I needed to mask only one face in most cases.

    Feel free to post and share your experiments here, as I can clearly see
    that Zbrush possibilities are almost endless.

    Thanks for viewing!


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    Smile

    Fantastic!!! Been looking for a way to do this in Zbrush for a while!!!! Thanks for sharing!!!!!!!!!

  3. #3
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    Post

    thanks matvara,this is a great tutorial!!

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    Post

    You welcome cezar. I'm happy to see you can
    use it. Good luck and happy brushing!

  5. #5
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    Post

    Thanks for sharing that nifty trick I never thought of doing it like that. Cool.
    Mark

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    Post

    Matvara thanks a lot and congratulations for this very important tip¡¡¡
    Andreseloy

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    Thumbs up

    wow! reaaly usefull experimentations!!!
    thx for sharing that Matvara !!

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    Post

    Manitu, TVeyes and Andre, You are very much
    welcome. I guess it's kind of payback time for
    me, where I have read and used tutorials and
    zscripts you and other members have provided
    this forum with. I'm just happy I could make
    a small contribution.
    Happy brushing!

  9. #9
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    Post

    MatV,

    Really, BRILLIANT! I love new discoveries like this. Let's see what else people post in this thread using your discovery!

    Sven

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    Cool

    Hi Matvara
    Cool to recall the powerful of the Masking aera!
    Maybe this folowing lines will be caduc in a few time
    Confirmation (thx Andre)! Don't take care of the following lines
    There are totaly false, wrong, erroneous
    "
    But carreful It's not a real "boolean" when you export the object in another prog!
    Points are not "delete"! A sphere with "a hole" is always an "entiere" sphere
    "
    Thx Fouad the first to see my enormous mistake
    Pilou
    Is beautiful that please without concept! ( Me and maybe also E Kant)
    Pilou's Galerie Pilou's Tips Tuts Page
    Cameyo's ZPlace Art Surfing Albums
    Dedicaces Perpetual Challenges
    French Pixologic Site

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    Wink

    Wrong pilou.
    not true with an object unified.

  12. #12
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    Talking

    Show me that !
    Pilou
    Is beautiful that please without concept! ( Me and maybe also E Kant)
    Pilou's Galerie Pilou's Tips Tuts Page
    Cameyo's ZPlace Art Surfing Albums
    Dedicaces Perpetual Challenges
    French Pixologic Site

  13. #13
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    Arrow

    just try... Pilou..

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    Post

    Nice one!

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    Post


    Hi nice boxes Kaz
    I cant export as a demo user !
    What is the "wire" at the exportation?
    Inside space solid is not created ?
    All sides are a Plane ?
    Is not Zbrush a surfacic prog and not volumic?
    Show me the wire frame exported
    Pilou
    Is beautiful that please without concept! ( Me and maybe also E Kant)
    Pilou's Galerie Pilou's Tips Tuts Page
    Cameyo's ZPlace Art Surfing Albums
    Dedicaces Perpetual Challenges
    French Pixologic Site

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