1. #1
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    Default Z-Knight(GoZ fun + realtime render)

    Hi, got a few time to experiment the new Goz. its really awsome to be able to modify an existing mesh and preserve its details...

    I got an old head I started with. I decided to extend the chest a bit. worsos really well...

    body.jpg

    I decided to add a bit of hard sculpting so I quickly modeld a simple soulder piece. As it came along well, I decided to push it further. I quickly add fine engravings.

    modeling.jpg
    Sébastien Legrain A.K.A Sebcesoir

    http://sebleg.free.fr


    Yeahh!!! Thx pixologic, it's damn cool to have Zbrush caps!

  2. #2
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    Default

    I'm working on a realtime version of this model, that I will post for download.

    By the time here's how the textured high res turned out (Zbrush render)

    screenshoots final h.jpg



    And heres a non textured version:

    sculpt final.jpg

    ZBCThumb3.jpg
    Sébastien Legrain A.K.A Sebcesoir

    http://sebleg.free.fr


    Yeahh!!! Thx pixologic, it's damn cool to have Zbrush caps!

  3. #3
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    Default

    Didn't really play with the new GOZ that much but these results are really good. Detailing is really good as usual Sebcesoir. Thanks for sharing

  4. #4
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    Default

    Looking good so far. Love the armor!

  5. #5
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    Default

    awesome zbrush render...lovely stuff

  6. #6
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    Default

    Really nice! What technique did you use for the detailing in the armor?
    "Whoever controls the media, the images, controls the culture." - Allen Ginsberg

  7. #7
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    Default

    Is that ZBrush 4's new deco brush shown at http://www.pixologic.com/zbrush/feat...aint-and-show/ ?

    Questions about using ZBrush? Check out these valuable resources:

    ZBrush Tutorial Movies: Link
    Download Center: (PDF documentation, models, plugins): Link

    Online Documentation: Link

    ZBC FAQ: http://www.zbrushcentral.com/faq.php
    ZBC Advanced Search:
    http://www.zbrushcentral.com/search....st&forumchoice

  8. #8
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    Default

    No actually its very simple, I just masked everything but the areas where I wanted the details.
    I went in projection master and stamped a floral ornament. I did this on both sides of the armor.
    Once drope, I pushed a bit those areas a bit deeper in the armor.
    Sébastien Legrain A.K.A Sebcesoir

    http://sebleg.free.fr


    Yeahh!!! Thx pixologic, it's damn cool to have Zbrush caps!

  9. #9
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    Default

    Seb

    Love it!!! Always great stuff. I will be putting up some things soon as well.

    Paul

  10. #10
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    Default

    Simple and effective.

  11. #11
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    looks very good so far mate, keep it up!
    5*****

  12. #12
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    Default

    Beautiful -- nice rim-lighting & render.
    Edward Binkley
    [url="http://www.edbinkley.com"]www.edbinkley.com[/url]

  13. #13
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    Default

    Another beautiful piece. Very nice and balanced details.

  14. #14
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    I like the render version!!
    My portfolio | My Sketchboo|My Blog

    "The work will teach you how to do it. Just get going, every master was once a novice..."

  15. #15
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    Default

    Très beau portrait plein d'humanité.

    "Yes We Scan"

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