1. #226

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    Yep this is by far the best Walter
    You really captured the likeness and that organic feel that all of them miss.(including the one that is featured at the moment,wich seems to be missing some live.
    I just hope you are not sticking with the beard you slapped on him,

    Love your work!

    Best regards
    Max

  2. #227
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    Default Little update for my Mr. White

    cherub_rock: Thanks a lot man, cheers!
    zber2: Thank you!!
    sgrell: Thanks man, glad you like the show as well
    Framedworld: Thanks for noticing the detail i put in, really appreciated!
    wizzie14u: thanks a lot Stephen!! when can i see your new work? you havent post anything for a while!!!
    Thokash: now you can see some colors!! hope you like it!
    Sathanael: thanks a lot for the kind word, hope you like the color version as well.
    gyarados: thank you man, as for how i improved.....only one thing- keep working hard!! lol, and yes i will render him in max or maya after i finish with zbrush!
    Piggy: thanks a lot man, glad to hear you enjoy my sculpting, it means a lot to me, and just want to tell you, i enjoy your sculpting as well, you have some really great idea and good start up sculpting, it would be really great if you can pick one of them and keep working on the details, hope i can see that sometime soon!! cheers!
    Father0: thank you!! im glad you think its the "best", it means a lot, since theres a lot of them out there. lol thanks again!!
    Philuxius: thanks a lot!
    nassosa: thank you sir!! cheers!

    Alright, Here is a small update with some colors, one of them are just a flat color on top, another one is with some poly paint on him,
    the polypaint is far from finish, but i still did a BPR render with 3 lights and also add the beard on him in one of the render, the point is to see if it looks like him after adding some color, what do you guys think??
    Hope i can finish the lab suit tonight and move on to the mask tomorrow, thanks for stopping by again, cheers!!
    BTW, the beard is just a place holder for now, im planing to make the beard in max or maya when i do the final render.

    C&C are always welcome!! Cheers and Happy Zbrushing!!

    Flat color

    Polypaint

    3 lights BPR render


    Last edited by Frank_Tzeng; 12-31-12 at 07:22 PM. Reason: more pics

  3. #228
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    Quote Originally Posted by Piggy View Post
    I am not here to compare both works.... but I have to say that the basic model is better in this thread than the top row work. The plane changes, facial proportion, and the skin details are just better. I really really enjoy this work...

    C
    my exact thoughts

  4. #229
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    My jaw dropped. Very impressive. Do you mind sharing your workflow for the skin details? Any easy trick to make it work?

  5. #230
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    I would be very sorry if this doesn't get top row only because there is already a Walt up there. because it's superior to the last one already. I would look into the ear wrinkles they don't seem natural currently.
    Last edited by cherub_rock; 12-30-12 at 01:37 AM.

  6. #231

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    Quote Originally Posted by cherub_rock View Post
    I would be very sorry if this doesn't get top row only because there is already a Walt up there. because it's superior to the last one already. I would look into the ear wrinkles they don't seem natural currently.
    I kind of agree, indeed the model/sculpt is, but what made the other one toprow, for me, was the rendering. The rendering was absolutely top notch! I just hope this one will too.

    Hey Frank, i definitely think it still looks like him. Iam a believer if the model/sculpt is spot on you dont need textures/color to fake it. So from me, you could paint him red and it would still be him.

    I kind of want to know what brushes/process you are using for them wrinkles because they have volume to them not just a dip.

  7. #232
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    Quote Originally Posted by Frank_Tzeng View Post

    I know someone just got the top row with Mr. White portrait, i really like his render, and i am not here to compare or anything, just want to share my version of Walter White with you guys.
    Hi, I'm the guy that made the other Walter White, and I must say you are doing a fantastic job in the skin details! How did you do it? Can you show us a little bit of your skin sculpting workflow? I have lots to learn!

  8. #233
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    Awesome likeness sir! Great job!!!! Congrats

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    Cool stuff you are doing man.
    Love the details!
    The only thing that confuses me a bit is that there no spectacles glasses. ZBrush can't handle refractions. Not jet.

    Cheers,
    Caglar

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    Default Thanks guys

    pabgo: Thanks a lot, i really appreciated!!

    Olivier Theriault: sure i would love to do a tutorial about how i did the skin details when i finish this piece, but there is no easy trick to make it work, have to spend a lot of time studying skin details and anatomy.

    cherub_rock: thanks for the kind words, i will check out the ear winkles for sure, thanks for the advice.

    gyarados: yea i agree with you, i love his render as well, i will see if i can make a good render as well Sure i will do a skin detail tutorial for the people who wants to know how i did it. thanks for stopping by.

    Rikk The Gaijin: Thanks for stopping by man, love your render on your Mr. White, and yes i will do a skin detail tutorial for the people who wants to know how i did it. thanks for stopping by.

    Ieo sakamoto: thank you and cheers!!

    graphxengine: zbrush can handle simple refraction actually, but not as realistic as mental ray and vray, but you are right, i havent put the spectacles glasses on him yet, i will do that for the next render, be sure to come back and give me some critiques!! cheers!!
    Frank Tzeng- Lead 3D Character Artist at Naughty Dog
    My Website
    Facebook Fan Page

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    graphxengine: zbrush can handle simple refraction actually, but not as realistic as mental ray and vray, but you are right, i havent put the spectacles glasses on him yet, i will do that for the next render, be sure to come back and give me some critiques!! cheers!![/QUOTE]

    Oh, didn't now that, I have to check it, thanks for the info.

    Cheers Caglar

  12. #237
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    Default face texture and suit update!

    Hey guys, here is a 1 pass BPR render in zbrush without any photoshop, i adjusted the eyes shape and a little bit and i am finishing up the suit and spent a lot time adjust the setting for sss skin bpr render, i will add his inside glasses when i finish the mask, Happy new year guys!! and Happy Zbrushing!!
    Also i add a refs that i use for studying the lab suit and material, C & C are always welcome!!





    face details


    Ref
    Frank Tzeng- Lead 3D Character Artist at Naughty Dog
    My Website
    Facebook Fan Page

  13. #238
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    So awesome.
    Francis-Xavier Martins
    Freelance Cg Artist
    Folio
    ZSketchbook ArtStation Facebook

  14. #239
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    awesome job and very realistic, congratulation

    Happy new year

  15. #240

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