1. #1

    Post ZSphere Model wip - Update-Pages: 1, 2 - Latest Update: May 4th

    Hi
    This is one more Z2 wip. The model is a ZSphere model (see below) which was edited while in the ZSphere-preview mode. In its highest resolution this model contains about 2 million polygons.



    ...the wires, polygroups and ZSphere model...



    ..and some render-tests....




    The model is yet to be refined (hands boots are the least developed parts), I hope to have the time and finish this model soon.


    121 always welcome
    -Pixolator


    May 4th: Update 1, page 2

  2. #2
    Senior Member Follow User Gallery
    Join Date
    Apr 2001
    Location
    New Zealand
    Posts
    1,404

    Post

    Thanks Pix. It is good to see someone who knows what they are doing with the Zif model, undertaking a WIP.

    I did notice with mine that the eyes were initially positioned wrongly. After seeing your model this proves it to me.

    The only problem I see is probably the length of the arms...

  3. #3
    Senior Member Follow User Gallery
    Join Date
    Jul 2002
    Location
    Paris
    Posts
    1,646

    Thumbs up

    AAAAaaah! pixolator work on poseable Zif.
    This way will be more clear I think.
    Any tips are welcome about that subject pixo please.

    may be the neck is too strong for a woman and the knees also are broad of face.

    Question: can you align the arms along the body, without that posing to you problem with the plaices of the dress shields?
    I also see that the junction of the thighs and the basin in zsphere mode is placed particularly, could you make a zoom of this place?

  4. #4
    Senior Member Follow User Gallery
    Join Date
    Dec 2003
    Location
    Chicago
    Posts
    5,537

    Post

    Awesome modeling once again.




    Note to self: must get a computer from this century.

  5. #5
    Senior Member Follow User Gallery
    Join Date
    Feb 2004
    Location
    USA on Planet Earth somewhere in the Universe
    Posts
    1,438

    Post

    Pixolator You have created what I have been wanting to see be done with Zbrush (imo) - that is an Art Deco style blended with Art Nouveau character.

    As far as 121 - ditto >Fouad B. “may be the neck is too strong for a woman and the knees […] also […] broad of face.”
    [Edited] after re-looking at all the images I think the neck is ok as some views the headdress makes the neck appear bigger - but that would be the view not the work. (might edit again as I keep coming back to this excellent work and see more)

    I would like to see another wip showing the opposite that is Art Nouveau blended with Art Deco character

    I can not remember the title of the movie - but it’s about a sculptor who creates a sculptured statue and then it comes alive- I mention this as in your third image the first image looks like a statue and transitions to the third image as a lively character. Thank You for posting your wip and please continue with it.

    BTW - If she needs something to get around in check out WingedOne's Hopper here
    hopper
    SpaceMan's Space Book Journal On ZBrush
    http://www.zbrushcentral.com/showthr...rnal-On-ZBrush

    Wormholes were first introduced to the public over a century ago in a book written by an Oxford mathematician. Perhaps realizing that adults might frown on the idea of multiply connected spaces, he wrote the book under a pseudonym and wrote it for children. His name was Charles Dodgson, his pseudonym was Lewis Carroll, and the book was Through The Looking Glass. ***8212; Michio Kaku

    It's kind of fun to do the impossible...
    - Walt Disney

  6. #6
    Senior Member Follow User Gallery
    Join Date
    Aug 2002
    Location
    The Wicked Tip of West Texas
    Age
    40
    Posts
    3,799

    Post

    What a wonderful example & study aid. Really awesome!


  7. #7
    Senior Member Follow User Gallery
    Join Date
    Sep 2003
    Location
    California
    Posts
    1,053

    Post

    Hey I have a question, when u have ur model done for Zspheres to a complete project, and then u were not satisfied with ur last model how can u change a pose from the Zpheres to another one and keep the already modeled details?
    Nice models and very delicate details!!
    Ä***931;***9579;€©—***350;***948;***8356;***9563;***507;
    Aztec _ soljA
    WHEN YOU LOVE YOU SHOULD NOT SAY, GOD IS IN MY HEART, BUT REATHER, I AM IN THE HEART OF GOD. -kahlil gibran

  8. #8
    Senior Member Follow User Gallery
    Join Date
    Nov 2003
    Location
    UK
    Posts
    555

    Post

    Extraordinary work Pixolator!

    My $0.02, Initially I thought there were all sorts of small propotional problems but having looked at this a bit longer I think you've nailed it, the boots and hands are the only bits that need work (I think the neck is fine!)The hands are a little too small IMO and that has made the arms a little too weak. Make the hands a bit bigger and add just a tad more weight to the forearm then get a little more shape into the arm. Work up the boots to the same standard as the rest and it'll be perfect!

    One more thing, and this may be a matter of taste I think her butt could be just a bit fuller, looks like she hardly has one at all at the moment!

    Brilliant stuff, thanks for sharing! - Baz

  9. #9
    Senior Member Follow User Gallery
    Join Date
    Mar 2004
    Location
    In the Arizona desert
    Posts
    367

    Post

    Extraordinary doesn't begin to describe that. I don't have a word for it. There is none.


    I need My Z2 Mac

  10. #10
    Senior Member Follow User Gallery
    Join Date
    Feb 2002
    Location
    France
    Posts
    15,017

    Cool

    A revival of Isadora Duncan
    Pilou
    Is beautiful that please without concept! ( Me and maybe also E Kant)
    Pilou's Galerie Pilou's Tips Tuts Page
    Cameyo's ZPlace Art Surfing Albums
    Dedicaces Perpetual Challenges
    French Pixologic Site

  11. #11
    Member Follow User Gallery
    Join Date
    Apr 2004
    Location
    new york
    Posts
    46

    Talking

    i cant believe it is only made by a zsphere! awesome modeling.

  12. #12
    Senior Member Follow User Gallery
    Join Date
    Oct 2003
    Location
    France
    Posts
    148

    Post

    Very fine work Pix. I like this kind of antic design for a woman. ah la la... les femmes...

  13. #13
    Super Moderator Follow User Gallery
    Join Date
    May 2001
    Posts
    21,530

    Post

    Aztec...soljA, this is called "ZSphere Pose-to-Pose".

    To use this feature of Z2, simply press Tool>Morph Target>StoreMT while the ZSpheres are visible (not the preview). Ordinarily, ZBrush recalculates the mesh for optimal structure every time you activate the preview. Storing a morph target overrides this, telling ZBrush to always skin the mesh as it did for the stored default pose, even if that skin will not result in an optimal mesh.

    Questions about using ZBrush? Check out these valuable resources:

    ZBrush Tutorial Movies: Link
    Download Center: (PDF documentation, models, plugins): Link

    Online Documentation: Link

    ZBC FAQ: http://www.zbrushcentral.com/faq.php
    ZBC Advanced Search:
    http://www.zbrushcentral.com/search....st&forumchoice

  14. #14
    Senior Member Follow User Gallery
    Join Date
    May 2003
    Location
    Chicago
    Age
    33
    Posts
    466

    Post

    Fabulous work; that can't be doubted. Understanding that this is a WIP, the only thing i'd like to see is a larger scale picture of the zsphere model, and a close up of the zsphere model's hands(in non-preview mode)...The zsphere pictures themselves would be a great peice to learn from simply by viewing it...

    Even though i've only been learning z2 for a a little while(officially one week today), I have found that there are loads that can be learned by simply looking at the initial construction and final pics of people's work without ever even turning to a tutorial or zscript. ...So it'd just be nice to see an enlarged pic of the sphere model please.

    And keep up the great work! Everytime you post inspirational things like this, you're literally helping to build a community!!

  15. #15
    Member Follow User Gallery
    Join Date
    Mar 2003
    Location
    Canada
    Posts
    40

    Post

    I just love this. A very simple stupid question though. How exactly does he get that soft type material to work? I have tried tweaking with the settings, but I just suck.

Page 1 of 3 123 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •