1. #1

    Default Gettin Too Old For ThisS

    Hey Guys,


    I have been working for a while now , as usual Zbrush for sculpting and detailing , used maya and vray for rendering and shading , topogun was used for retopo .


    this is based on a concept by Jonathan Fletcher (who is by the way an awesome 3D character artist as well) you can have a look at it if u are interested , http://www.facebook.com/l.php?u=http...pg&h=bAQGZieMW


    hope you like it, cheers!!


    Antone









    feel free to check my Artstation if you are interested https://www.artstation.com/artist/antone_m

  2. #2
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    looks wonderful!
    Lead Character Artist
    Firaxis Games
    -artstation

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    Thumbs up

    The hairs and beard are just wonderful! Have you done all of that by using Fibermesh? Could you please make a tutorial?

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    wow ammmmaaaaaaaaazing work bro

  5. #5

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    Thank you so much guys ! I made a small breakdown and a closeup sheet for those interested






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    Just stunning! Love this illustrative look too.

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    Thumbs up Wow!

    Wow man! This is amazing! The final render is stunning.

    Thank you for sharing it and thank you for sharing your process. I'm new to zbrush and I really appreciate those breakdowns as they help in the learning process and serve as inspiration!

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    hahaha... great character.
    i think you did a great job in translating the 2d concept into 3d.

    -r
    rasmus warming
    rasmusw.dk


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    Nice realization Antone, I have a few sketches in that style, you have made me add them to the list of images I am making.

    Keep it up.

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    rasmusW : Thanks so much I really like your work man !
    koyima : Thanks alot glad you like it !

  12. #12

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    Fantastic work indeed man , congrats ! haha

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  14. #14

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    Really great job! And I love your pipeline. Regards.

  15. #15
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    Beautiful sculpt, beautiful rendering! You really captured the 2D charm of the concept art in your 3D. Loving the SSS and of course the hair treatment. Super successful piece! Congrats!!!

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