Hello everyone, this is my first post here and I wanted to show it to you guys.
A few weeks ago I started this character focused study model for a game, as you can see in the pictures below. I used Zbrush to model the high resolution model and then I had the chance to learn 3dCoat to do all the retopology of the body.
I have also used 3dsMax to do some retopology on the accessories and unwrap the UVs for texture.
For textures, I used the Substance Painter to bring the model to life.


Unfortunately this took longer than I expected and so I decided to end with what I already had.


I already have plans for the next model and how to avoid some mistakes I made in creating this character.


Comments and criticisms will be welcomed, I want to improve my workflow in the most correct way possible.


Hope you like it! See you.