1. #1
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    Default Goblin King

    Hi guys, it's been some time I didn't post a new work, so I wanted to share the final result of the course at CGSociety held by Katon Callaway on creating High End Fantasy character for games.
    I wanted to get a deeper understanding of the game pipeline so to be able to deliver model assets with high standards.
    The course was great, Katon is a really nice person, always helpful with everybody and his critiques was always rock solid; many thanks to him to help me through the whole process.
    The model is based on a concept by Bjorn Hurri, it's not 100% like in the drawing I just wanted to give him some of my personal style.
    The final mesh is 10800tris, I created 2x2048 maps diffuse. specular, glossy and normal map.
    I used Maya, Zbrush, Photoshop, XNormal and Marmoset Toolbag to render the final model.
    Hope you like how it turned out!

    face_shot1600.jpg

    pose04.jpg

    gk_turn_500K.jpg

    gk_hires.jpg

    Thanks for watching!

    gk_zbc_t02.jpg
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    Federico Scarbini Online Portfolio
    Available for freelance!

  2. #2
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    Default

    This looks great, his face is just badass.

  3. #3

  4. #4
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    Default

    Wow, the model is top quality!
    Both the low and high poly versions turned out great.

    How did you found the cgsociety workshop experience?
    Is it like take a real course? I'm thinking about taking a course too...

    If i can point out something, the first too stills use too many filters, and as a result they lack contrast and definition; personally i find that too much post effects are used to hide flaws, and your model doesn't need it!

    Thanks for sharing.

  5. #5
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    Default

    well done man

    btw my favorite the goblin king below
    jareth.jpg

  6. #6
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    Default

    very nice work. i dig
    https://www.artstation.com/maximusin3d

    "There is no tomorrow!"
    -Apollo Creed

  7. #7

  8. #8
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    Default

    Awesome work man, solid anatomy.
    I love the entire model
    --------------------------------------------------
    Bruno Tornisielo

    Technical Director Int - Sony Pictures Imageworks.
    --------------------------------------------------
    https://www.behance.net/brunoTornisielo
    https://www.artstation.com/artist/brunotor
    https://www.instagram.com/brunotor/
    --------------------------------------------------

  9. #9
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    Thumbs up

    OH MY WOW!!!!!
    i love monsters ,creatures and other stuff!!! i love the sh*t outta this man!!! this is crazy for a game model! dope render and presentation!!!

  10. #10
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    Default

    forgot to add.. i second the top row notion!!!

  11. #11
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    Default

    Very good!

  12. #12

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    Default

    I love the sculpt view ! very nice
    Breizh da Viken

  14. #14
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    Default

    Nice model! I really like that gritty feel to the render and the textures.

  15. #15
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    Default

    Very Cool texturing work! The post production isn't helping though, keep it up!

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