1. #166
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    Those textures look great!
    It's definitely the lights causing the saturated look then.

    You might want to "tan" the outside of the forearms a little more though. If this guy is in the habit of running around with the sleeves rolled up, they probably would get a little more pigmenting.

    Cheers!
    TheRazorsEdge

    "Knowing is not enough, we must apply. Willing is not enough, we must do."
    - Bruce Lee -

  2. #167
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    nice and detailed works on cloth and textures,thanks for your breakdown man
    --------------------------------------

    Mohammad Modarres

    Website

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    old ZBcentral sketchbook

    New Sketchbook





  3. #168
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    Hey there Jonas!


    Sorry fort he late reply - I was so busy and on top of that I have a problem with a model that should get printed and something`s not right with the texture.
    Also no holidays this month, we have to wait until the first week in august because of my husband`s job. Ugh..
    Now to your question, well I forgot the most names of all the sight-seeing places in Nice but there are many museums and there are also amazing Cathedrales.
    You shouldn`t have problems with finding lots of awesome places.
    Regarding the macro, that`s the lense you need for close-up photography.
    I want it to take pictures of small things like insects for example.

    Since there are still almost 4weeks left until vacation I`ll enter the contest over at cgcoach.
    But I think you can count me in next time, too.
    Would be great to see the old team completed then.


    Now let me say something to your latest update finally:

    Whoa!
    Amazing painting job, seriously and I also love the render.
    Now I`m curious to see the final render you were talking about since it already looks perfect to me.




  4. #169
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    spetsnaz_avatar.jpg

    Hey guys!

    Now I have finally had time to put a big render together

    This one should be more desaturated and crisper since it is originally 2564x1832px.

    Hope you like it!


    spetsnaz_1600.jpg

    N0b1: Thanks!

    highlander_72: Thanks Felix, I have tanned them a little in this last render.
    I also turned down the saturation quite a bit :P

    3mm: Thanks for the comment!

    Moni-Poroni: Hey! No worry Moni Cool, which is it you are having printed? And what is the problem? I am also having a print made of the spetsnaz that will be arriving shortly

    Sorry to hear that, but like you said more time for modeling contests!!
    Can´t wait to see your Llama and monkey.

    I had a great time in Nice! Although we did not visit any museums hehe.
    Also went to Cannes on a day-trip which was cool.

    Ahaaa then I understand what a macro is haha. I was thinking of computer-macros :P

    Glad you like my rendering, this last one is twice as large and rendered out in passes ect. Hope you will like it too!

  5. #170
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    Top Row, excellent. Superb work.


  6. #171
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    Nice work. All of the normal maps read really well. I really like the cloth and the gloves.



    -Briggs





    www.3dbriggs.com

  7. #172
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    awesome!!!!!!!

  8. #173
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    I am for close-up. looks detailed. superb.

  9. #174
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    This is gold man. It looks even better in color.

  10. #175
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    this is some phenomenal work. well done

  11. #176

  12. #177
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    An absolute masterpiece. The shadow and lights around the eyes are fantastic.
    Max
    http://maxs-stuff.blogspot.com/
    My ZBSketchbook
    My other threads: A - B - C - D - M - P currently working on S

  13. #178
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    Great work Jonas !
    you give him life from color !

  14. #179
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    Wow nice work 5 stars

  15. #180
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    Great presentation!

    Tiny crits: To my eyes the bump on the Geiger-Counter and gas grenade look at tad too strong and the skull surface appears a bit too smooth/plasticy.

    Cheers!
    TheRazorsEdge

    "Knowing is not enough, we must apply. Willing is not enough, we must do."
    - Bruce Lee -

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