1. #31
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    Really NICE characters you've got here!!! you must have been 1st in B.Wynia class!!!
    Great sculpts exercises.

    Can you share with all of us your process?
    Thanks.

  2. #32
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    you a fan of lovecraft?
    my favorite video game ,call of cthulhu: dark corners of the earth, was inspired by 2 works of lovecraft (one of which was shadow over innosmouth)
    ive loved his work ever since
    looking at your concepts is delicious eye candy for me
    Last edited by pabgo; 12-02-11 at 05:45 PM.

  3. #33

    Default Big thanks to Polo2011 and Pabgo :)

    @Polo2011 -for the thumbnail process I have to thank only to Bryan Wanya. I followed his method for the thumbs,In brief, first we had to create 3 or 4 speed sculpts concentrating on silhouette and big shapes ( you can see mine on the previous page). Than using those speeds as a base, we had to push the designs in photoshop - lots of liquify tool, puppet warp and basic overpainting with a flat round brush )))
    I really can't recommend enough his course, if you are interested in creature creation, try it out ! It withs every penny )))

    @pabgo - Thank you once again buddy ! About the Lovecraft book ,it was actually part of the assignment in the course...we had to read it and base the concepts on the descriptions of the deep ones in the book "Shadow Over Innsmouth" is a very good story, I really dig the plot twist at the end )
    ----VertexBee----
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  4. #34

    Default warthogs from hell and tribal bears .

    Here are some thumbnail practices. I've used zbrush for the heads and then overpainted them in photoshop
    using the liquify tool, puppet warp and a simple round brush. Crits are welcome


    ----VertexBee----
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  5. #35
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    Rad paintovers man!! Your Innsmouth freak looks pretty cool.
    Great Job!

  6. #36

    Default Face studies and zombifying practice

    @
    nicko , 10X a lot !
    Here are some studies from this week. I wanted to practice aging this time so I did a young man bust and then made his elderly version...but first, here are
    the zombie fun I had using the busts:



    Below is a animation showing the transition between the two busts and then are both stills separately. Crits are welcome !





    Happy Holidays everybody !
    ----VertexBee----
    CGZEN / Portfolio / Facebook / Instagram

  7. #37

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    Fantastic transition! Amazing skills Keep up the good work.

  8. #38

    Default Famale bust study

    @nickolasnm, 10x man !

    Wednesday practice time. The image below shows a female bust that I sketched today using reference for the face from 3d.sk ,
    and a quickly improvised hair style and bra. Maybe I’ll try several thumbnails using this one as a base, will see about that.
    Zombifying her? Hmmm , maybe





    The new thing learned today is a method of creating basic layer of skin pores - first you need to apply default small scale surface noise to the mesh and then blur it out using a special smooth brush called the "smooth peaks" brush.
    For this tip I have to give the credit to the guy that made this video http://www.youtube.com/watch?v=cpbSuBs24dY, 10x a lot , this is a great technique !
    Last edited by VertexBee; 12-29-11 at 12:55 PM.

  9. #39
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    Good sculpts.

  10. #40
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    the zombie animal sketches are awesome. Love the fish guy too.

  11. #41

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    The female bust came out great. Cant wait to see the zombie version :P

  12. #42
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    Thumbs up

    Bust of the Woman is terrific ... I also love the older guy with the transition!
    And so we came forth and once again beheld the stars.
    - William Styron, Darkness Visible

  13. #43
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    Very nice works man !

  14. #44
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    I missed this thread.
    Excellent work. And inspiring. I love the flow of sculpting.
    Wonderful fast overpainting. Great skills.
    Thanks for posting.

  15. #45

    Default

    Thanks, to all of you guys ! I'm very happy you like my sculpts

    Here is a creature sketch from today. I didn't use zbrush for this one, but wanted to share it with you.

    ----VertexBee----
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