1. #196
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    A bit more in this, and i have no idea what that second thing is supposed to be, really what am i even doing there ;f



  2. #197
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    Great work going here.

    Love the anatomy on your last sculpt.

    I'm inspired.

  3. #198
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    Thumbs up

    that Tali sculpt is kick-ass!

  4. #199
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    really digg the Tali sculpt, good work on the anatomy .

  5. #200
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    Awesome Sketchbook, each page was a real treat!

  6. #201
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    thanks ;]
    Now for the most sexy dota hero, pudge
    man when they took away his awesome hair for 1 patch i was heartbroken

  7. #202
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    Default wow

    awesome pudge great work keep it up!!!!!!

  8. #203
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    and a quick 1,5h landhark bust from a sphere
    How do people even sculpt whole bodies from a sphere, its so messy and complicated to mask of the hands legs and other parts, never again ;f

  9. #204
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    Landshark is looking cool!
    I agree with you, whole dynamesh bodies from spheres are generally very messy to work with. But a quick retopo with Qremesher will give you the possibility to create poly groups as soon as you got the general block in

  10. #205
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    yeah thanks, i used the qremesh for it, helped a lot and the end result weren't that horrible ( except some disconnected verts ) ;D
    Anyway palyed around more with it

  11. #206
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    AWESOME WORKS! nothing to say!

  12. #207
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    Great work! GReat Concepts! you rock!

  13. #208
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    The most sexy dota hero comes back, now 40% more sexy


  14. #209
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    Super fun design.

  15. #210
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    thanks man, wish i had your ideas for designs, also why so long since you last posted anything ? ;D
    And sinc eim on a roll might as well ad a bit detail to this one

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