1. #1
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    Default LrZo sculpt and stuff

    ZBCThumb1.jpg

    Hi everyone, I'm new on this forum so let me introduce myself shortly

    I've been working in the videogame industry for the last 10 years, as Lead 3D Character Artist in a french company named ELB Games.

    Nowadays I work as a freelance artist, with a team of 3 other talented artists in our studio based in Lyon, France.

    Here are some of my latest personal works, thanks for the comments!


    old Pirate, original design by Andy Bergholtz
    Pirate02.jpg

    Melt Zombie, original design by Casey Love
    MeltZombie05B.jpg


    Hellboy-bust_figurine01.jpg


    Hellboy-bust-figurine02.jpg


    Rasta01.jpg


    Rasta02B.jpg


















    Last edited by LrZo; 07-28-11 at 01:15 PM.

  2. #2
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    Default

    nice hellboy
    Lead Character Artist
    Firaxis Games
    -artstation

  3. #3

    Default

    Excellent work, especially the bust of hell boy. Thanks for sharing.

  4. #4

    Default

    Really fantastic work there. I love your take on Hellboy.

  5. #5

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    Nice works, I like the girl most, keep it up

  6. #6
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    Default

    Really cool stuff. I love the female rasta head, nice style and design.
    ---------------------------------------------------------
    Visit my website. C&C welcome.

  7. #7
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    Good stuff! Good Hellboy! Good woman's head! Good to see your work in the forums!
    "Whoever controls the media, the images, controls the culture." - Allen Ginsberg

  8. #8
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    Default

    very great work!! great detail and feel to them all

  9. #9
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    you have a very clean and smoothe workflow. very cool

  10. #10
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    Default awesome

    awesome work here. anychance u can share your light setup and material for the models? thanks
    You can only fail if u give up
    --------------------------------------------------
    PORTFOLIO

  11. #11
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    I really like the man with the eye-patch. They are all great sculpts!

    -DBriggs



    www.3dbriggs.com

  12. #12
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    thanks everyone!

    If you're interested in my render settings (lights, scene and shader), you should have a look at 2 fantastic tutorials:

    - Gnomon "Creating a Photo Realistic Render in Mental Ray"

    and

    - Eat3D "Classical Sculpting - Anatomy and Figurative Art for Digital Sculptors"

    My renders are roughly based on these settings, with a little bit of this, a little bit of that...

    I work with Zbrush, Maya and Mental Ray.
    Last edited by LrZo; 07-27-11 at 01:46 PM.

  13. #13
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    Hi,
    please show some respect for the original artist by posting
    the appropriate credits.

  14. #14
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    Apologies.
    I credited the original designs on my online porfolio and other forums but forgot to do it on this forum...now done.

  15. #15
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    New stuff - december 2011
    I was recently asked for a prototype test for a figurine manufacturer.

    Zbrush HDsculpt, Maya Uv's, polypainting, and finally rendered in Mental Ray

    Hope you like it


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