1. #106
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    Render is looking great.I do have one question about dynamesh.Is it possible to remesh some part?
    Because when i hit dynamesh some of the details are getting lost.

  2. #107
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    Realy Realy Coooooooooooooooool

  3. #108
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    That is so cool Pixolator!! Thank you! I Cant wait


    Quote Originally Posted by RJ the eccentric View Post
    Render is looking great.I do have one question about dynamesh.Is it possible to remesh some part?
    Because when i hit dynamesh some of the details are getting lost.
    Change the resolution slider for something biigger. It's placed just below DynaMesh button.
    You can only remesh the whole mesh/
    Last edited by nebular; 10-08-11 at 08:28 AM.

  4. #109
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    WOW! Awesome renders.
    RageNrock
    "Can you imagine what I would do if I could do all I can?"
    Sun Tzu "The Art of War"

  5. #110
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    Awesome, Pixolator, thanks!


  6. #111
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    Pixolator, those heads animated in ZB timeline?

    EDIT: NOPE! sorry didn't read your post properly.
    Last edited by dustbin1_uk; 10-10-11 at 06:27 AM.

  7. #112
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    wow!
    great stuff


  8. #113
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    Random Question, but what is the music used in the videos? Very chill.

    Also, The new Zbrush is such a wonderful upgrade! Thanks for all of your hard work!

  9. #114
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    Pixolator:
    Wierd! Only just seen those car renders, they didn't come up before?
    Anyway, just wanted to add that they look amazing!!!

  10. #115
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    Is possible to download all the tutorials?
    thanks in advance

  11. #116
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    Amazing. Can't wait to get started, although I've still got to watch a Zbrush 4 training dvd first. I hope by that time there will be some good dynamesh tutorials out, because that seems alot easier to use than shadowbox. Great stuff Pixologic!

  12. #117
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    Default Slice Curve Brush question

    hello all

    With the Slice Curve brush you can cut a single subtool into pieces. Lets say I have a humanoid model and decide I don't like the legs, so I cut them off with the Slice Curve Brush. Can I delete the legs since they are still part of the original (full body) subtool?
    http://TrappedInFlesh.com I learn from available resources I can afford.

  13. #118
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    Quote Originally Posted by TrappedInFlesh View Post
    hello all

    With the Slice Curve brush you can cut a single subtool into pieces. Lets say I have a humanoid model and decide I don't like the legs, so I cut them off with the Slice Curve Brush. Can I delete the legs since they are still part of the original (full body) subtool?
    Yes you can.
    When you Slice the model, new Polygroups are being created (you can see them by pressing CTRL+F).
    Hide the group you want to delete (hiding or showing polygroup parts can be done by holding down CTRL+SHIFT and clicking on polygroups. (The first click hides every polygroup except the polygroup that you clicked on. By clicking on that Polygroup again you inverse what is hidden. Clicking in the empty space unhides all polygroups).
    Once the parts you want to delete are hidden, go to Tool>Geometry and hit the "DelHidden" button (located towards the bottom of the Geometry pallete).
    "To apply techniques you must learn the basics.
    To learn the basics you must explore hundreds of techniques."

    my methods & tutorials: www.vimviva.com
    my artwork: www.5artists.com

  14. #119

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    Hi
    More renders and information posted in here

  15. #120
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    awesome... Zbrush, I'll follow you till death do us part..

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