1. #1
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    Default Gpepper Testbook

    Hi guys !
    I am new to this part of the forum.
    I was used to ZB part which I know since 2004...

    I decided to give a try to Sculptris and I found it fun !
    here are my first sculpts:

    You will see that I imported them in ZB to enhance the render with some cool shaders and best render...
    Few postprod in Photoshop...


  2. #2
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    Nice results. Could use some more fine details though.
    The first one would be titled the "vaginaface daemon" then?

  3. #3
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    Ahah, you are right, looks like a giant vagina from space !
    It suppose to be an eye...

    About details, I already didn't try to go finer in Sculptris...
    I would probably be my next test...

  4. #4
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    Another Sculptris test:
    The female head.
    I have to say this is my first attempt in modeling a women head...



    More to come later...

    PS: the render is from ZB...

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    another one of the day:



    Some postprod in Photoshop but all the sculpt, painting and the render are made in Sculptris...

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    The last head is excelent, great modeling, painting and matcap choice, ears too high though. Reminds me of Tony Shalhoub alien character in Men in Black.

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    Yeah you are right, the ears are to high !
    To late to fix with this one, I will be aware for the next time.

  9. #9

  10. #10
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    New stuff:



    This is the face I am sculpting for a training video about Sculptris...
    More to come.
    (The render is from Maya)

  11. #11
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    here is a quick screen and compositing from Sculptris to Photoshop:


  12. #12
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    Here is the sculpt rendered in Maya with the Mental Ray SSS:


  13. #13
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    Hi guys !
    Just a quick message to inform you that my first video tutorial is online here:



    M
    ore than 5h30 to learn Sculptris doing a realistic face.
    I show also how to render it in Maya with Mental Ray SSS...

    Sorry, it is in French...

  14. #14
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    The start of a Diablo III creature:


  15. #15

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