1. #376
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    Quote Originally Posted by kevphil View Post
    Just to add my 2.5 cents (know, inflation and all), GroBoto 3 can also be a great asset, but more as a take-off point.
    Interestingly enough I just happen to have Groboto 3 ..... Sort of forgot I had it ...must get back to it eventually... been to busy following

    Mealea like an old houndog on a strong scent..... Deke
    Last edited by blueferret; 09-18-12 at 12:39 PM.
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  2. #377
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    GL Artifacts..

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  3. #378
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    GL dodecahedron wire... Deke

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  4. #379
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    A little more delicate form ....



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  5. #380
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    Quote Originally Posted by blueferret View Post
    A little more delicate form ....



    There are very cool. Nice and abstract. Good job.
    \

  6. #381
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    Really like the last one. I'm always amazed when someone has a fresh take on what you can do with this Software. keep up your unique work

  7. #382
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    EXCELLENT

    Quote Originally Posted by blueferret View Post
    A little more delicate form ....



    SpaceMan's Space Book Journal On ZBrush
    http://www.zbrushcentral.com/showthr...rnal-On-ZBrush

    Wormholes were first introduced to the public over a century ago in a book written by an Oxford mathematician. Perhaps realizing that adults might frown on the idea of multiply connected spaces, he wrote the book under a pseudonym and wrote it for children. His name was Charles Dodgson, his pseudonym was Lewis Carroll, and the book was Through The Looking Glass. ***8212; Michio Kaku

    It's kind of fun to do the impossible...
    - Walt Disney

  8. #383
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    Default Top Mod y zbrush

    Hello: Sorry for the abuse to put my work in this thread, but I have read you after some works based on mathematical developments. I leave a sample rendered in V-ray, built TopMod and retouched in ZBrush. Thanks

  9. #384
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    Nice work Deke..

    I wonder what would happen if some of the Mesh insert brushes that are in the mesh insert brush repository were incorporated into into these designs...like the stairs one, or even the chainmail, or combinations of both or all ..used with deep perspective/forshortening..using those slider settings in the ANGLE of VIEW feature found in the DRAW section at the top left of your screen...where the grid size settings ect. are located....Just a passing thought on my part that might spark a thought in that imagination of yours, and enable you to push these experiments even further...who knows...

    Glenn
    Last edited by SpiritDreamer; 09-20-12 at 09:04 AM.

  10. #385
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    What have you done?! You've made an object with only one side! How very mobious-esque.

    Beautiful sculpts!

  11. #386
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    Quote Originally Posted by blueferret View Post
    A little more delicate form ....


    That thing is insanely great!!!!!! I WANT ONE!
    nope...
    I don't know what I'm doing but I'm doing it anyway.

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    Jade Whimsey... courtesy of wings and Zbrush.....Don't you wish you had one ? LOL Deke

    Last edited by blueferret; 09-20-12 at 07:26 PM.

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    Awesome piece. Here I come over here to get away from abstract and its looking as good as ever. I may have to do another abstract soon. Great job and I see you're a fellow Oregonian. Go Ducks, right?!?!
    \

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    Quote Originally Posted by tonare View Post
    Awesome piece. Here I come over here to get away from abstract and its looking as good as ever. I may have to do another abstract soon. Great job and I see you're a fellow Oregonian. Go Ducks, right?!?!
    Thanks for visting tonare....Me I live in Florence, and Spend more time at the beach then watching football, So to me Ducks / Beavers is all the same to me..

    I did visit your site, very cool abstract art, Iike it alot....I have done a series of abstracts with Sculptris which you can find here,

    http://www.zbrushcentral.com/showthr...rrets-Sketches also there was an Abstract Challenge with some wonderful artists pieces.......

    Glad to see someone else from oregon, Yeah Fungus !
    Last edited by blueferret; 09-20-12 at 11:56 PM.
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  15. #390
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    Quote Originally Posted by Yhago View Post
    Hello: Sorry for the abuse to put my work in this thread, but I have read you after some works based on mathematical developments. I leave a sample rendered in V-ray, built TopMod and retouched in ZBrush. Thanks
    Don't mind at all, very nice 3d production Keep up the good work ...
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