1. #796
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    Quote Originally Posted by chalkman View Post
    Hi Deke, the beach one rocks! Sometimes I fell the way you do .... We may just be posting in the wrong part of town!

    Cheers, David
    Well I was just feeling inadequate especially after spending a couple of hours on Gutalins thread... Thanks for the visit... Deke
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    I think this will be the last version of the Spider for a while.. I think its the best one so far.....?

    Mandelbulb3d to Zbrush / levels done in CS2....

    Last edited by blueferret; 02-10-13 at 02:10 AM.

  3. #798
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    I think what makes this last image special is that it started out as an Mathematical Algorithm and became an Organic Creature, in this case a type of Spider.....
    I personally find that to be absolutely fascinating, do you ??

    Comments ?? Critiques ?? Deke
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    totally used to that ...lol...i am a mathematician,,, and as your program is called mandelblub, i guess the formula you mentione is related on the mandelbrot set, and hidden is the formulas z goes to z^2+c... but yes, visualizing math formulas can be pretty exciting, and you got a very nice example. indeed!
    my fun with zbrush thread, my homepage riolama, and my zbrush blog

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    You're a machine BF!

    Great stuff man. I really like seeing your experiments and progress.
    \

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    i agree is really interesting, if i'm not wrong why don't you post it rendered in AAHalf size so that there aren't the little pixel around the model
    maybe in a more large document and without texture or colours so we can appreciate the general form more ? I just would like to deepen Mandelbulb
    Good work Blueferret

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    Default but why should it be so...

    Quote Originally Posted by blueferret View Post
    I think this will be the last version of the Spider for a while.. I think its the best one so far.....?

    Mandelbulb3d to Zbrush / levels done in CS2....
    Yes...this is by far the best version...the coloration now finally looks as organically situated as the overall body-form. As to why these self-similar equations produce organic forms in the first place we are shifting to some speculative ground, but I'll give it a go:

    I imagine that biological growth functions pursue convergent strategies with fractals because it is incredibly efficient to have a simple rule system that generates a large number of adaptive options, located in different meta-stable regions where new forms can be found, and then stabilized until mutation resets the 'parameters' enough to find another (possibly useful) meta-stable 'region'. The key is to have a 'system' or syntax which can capture both identity and similarity AND the possibility of new forms if there is enough selection pressure to get to the next 'attractor'. Change and stability, adaptation and inheritance. I suppose we have seen Pickover and Gould wander over some of this ground in their writing, particularly looking at early efforts at evolutionary algorithms.

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    Wow , Thanks Guys for the great feedback.. .

    Some really good advice , LVXIFER I will try to do a better render but the size 500 KB Limit really chops up the images...

    Mhued, I think I'll look up those two authors you mentioned and try to gain some more insight....

    Thanks Tonare I just do all this to keep my mind from degenerating so I can get it all out as I feel my mortality more everyday .....

    Korkoro, thanks , Its just so cool to plug in numbers and create new unimagined forms...


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    A new Fractal that I helped to bring out some more forms.....

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    cool , we can appreciate its forms more here

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    Redo of Spider....

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    Nice job on that spider critter Deke.....A close relative of the ancient Horse Shoe Crab...Maybe....Really like that shadow it's casting also.

    Glenn

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    Quote Originally Posted by blueferret View Post
    Wow , Thanks Guys for the great feedback.. .

    Some really good advice , LVXIFER I will try to do a better render but the size 500 KB Limit really chops up the images...

    Mhued, I think I'll look up those two authors you mentioned and try to gain some more insight....

    Thanks Tonare I just do all this to keep my mind from degenerating so I can get it all out as I feel my mortality more everyday .....

    Korkoro, thanks , Its just so cool to plug in numbers and create new unimagined forms...


    Deke


    "Some really good advice , LVXIFER I will try to do a better render but the size 500 KB Limit really chops up the images..."

    how do you mean? ... are you using "save for web" in photoshop?


    "
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    I resize first and use export jpg from PSP 9. Variable compression in the dialog with preview to see results.

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    Quote Originally Posted by Doug Jones View Post
    I resize first and use export jpg from PSP 9. Variable compression in the dialog with preview to see results.

    @ tyrellcorp and Doug Jones


    Yeah I use CS2 and save for web with variable windows..Why is PSP9 that much better at compressing Jpg's ?

    The 500KB limit on Zbrush uploads...
    Last edited by blueferret; 02-13-13 at 01:22 PM.
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