1. #151
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    Amazing work, truly. Looking forward to seeing the rest.

  2. #152
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    Thumbs up

    really coming along nicely! id say you could make the cloth a bit thicker, specially around the sleeves.

  3. #153
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    Keep it up man! Beautiful work! Amazing details!

  4. #154
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    Thank you so much !
    I have to agree with you all about the arm, I'm not happy with it too, I'll probably find some time to redo at the end, for now I want to focus on part wich are still not worked yet.

    In the meantime i have been asked how I did the render in zbrush, so here a quick tuto/gif to explain my process, as well as a link to download my custom matcap. I hope you'll like it

    DOWNLOAD MATCAP :



  5. #155
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    amazing stuff!

    thanks for the matcap too

  6. #156
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    I'm almost done with the sculpt. All the parts are here, but now I need to redo the arm, and work on the ears ( the hair and tail won't be worked has they are placholder and will be replaced by alpha cards ).
    I hope you'll like it


  7. #157
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    Thats looking REAL nice.
    Francis-Xavier Martins
    Freelance Cg Artist
    Folio
    ZSketchbook ArtStation Facebook

  8. #158
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    Hey guys ! my tutorial has finally been released on zbrushworkshop :
    http://www.zbrushworkshops.com/cours...h#.UoRH0_mshcY

    Also, I did some new clay renders, still in Lagoa :


  9. #159
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    I love it! nice work

  10. #160
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    Thanks Adrian

  11. #161
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    Lookin good!

  12. #162
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    Nice details! Looking very good!!!

  13. #163
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    Detail overdose :Q____ Amazing!

  14. #164
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    It's been a long time !

    But here's my entry for the Substance Contest Sculpted with ZBrush, textured with Substance Designer and Substance Painter and rendered in Marmoset Toolbag 2 :




  15. #165
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    FANTASTIC as always.how many polygon did you use for this one?

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