Hello everybody, just posting my work in progress...This was created to test 4R2's materials and rendering.
Andrew Chen
Hello everybody, just posting my work in progress...This was created to test 4R2's materials and rendering.
Andrew Chen
Last edited by Shadowscheme; 11-11-11 at 02:59 PM.
Really nice!! Seriously, this was all done in Zbrush?? How did you do this?
Last edited by avatarsw; 10-27-11 at 08:30 PM.
website: www.avatarsculptureworks.com
Looks fantastic. This is one of the actors from the series 'Heros"?
Just great!
beautiful work andrew.
i would love to hear a little of how you constructed the shader for this.
-r
looks great, want to know how you do this
some serious work!!!
avatarsw: Thanks!! The original base was created in Maya, sculpting/texturing/rendering in Z4R2.
bLawless: Thanks a lot, I'm a fan of your work!! Yep, this was Peter Petrelli from the show, "Heroes."
rasmusW: Thanks for kind words!!
lazy noob: Thanks, for the compliment!!
Polo2011: Thanks, I'm glad you enjoyed my work!!
Again thanks again everybody for the fuel to continue! I've been hesitant to post any work since my last posting...I will do my best to keep this thread going...Have a great weekend!
- Andrew Chen
I've reworked the materials to improve on the specular highlights and bump on the skin pores!
Cheers.
Andrew Chen
I was really inspired by pixolator's recent post, it motivated me to improve on my last posting. Hopefully it shows...This was rendered completely in zbrush, hair and clothing was added in post photoshop. Comments and criticisms are welcomed, thanks!
Andrew Chen
awesome !!! not too nit pick but the pupils seem a bit off center !! ??
" crits n comments always welcome ! "
" im not half as dumb as i think you look !! "