fj8e5la , yes, I use masking and mask by polygroup to sculpt on things that are separete, but close to eachother.
The paws just need more work and time. THay are somehow hard to me.
it is quite cartoon-like
Well, I aimed for reality with this one. At least with pose and proportions - I try to make them right from beginig.
You have right with the neck. I didn’t notice tht at begining but that is easy to set it right.
What else make him cartoonish?
Thanks a lot!
Rory_L , I’ll try to explore techniques you described. But how do youu creating alpha inside of Z? I think there
was a way to do that, but I can’t recall how ans I’m not sure of that.
The tip with making alpha and place it manualy sound better than noise, because the fur flows different shapes
and I wan’t it to be there as well.
Teeths are separe tool It is just BPR that makes them look like one tool. I used BPR because they were too dark
Both parts are separated - upper and lower.
More work watis there for me too.
Love the image of the dog facing us.
Thank you! I like that shoot too
I just maximized the Angle of View if someone would ask
“Chesh” sounds like “Czesc”. Is it “hallo” ? :lol: