1. #121
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    the silver and shades of grey much more mech like too me !
    " crits n comments always welcome ! "

    " im not half as dumb as i think you look !! "



  2. #122
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    hi
    thank you very much, all your comments, have been properly taken into account.
    and here is an update, I do not stop to touch and retouch the entire corp to keep good proportions, if you compare between the previous image, you will notice that I have to rework the corp it to be more voluminous,, and of course all in preserve the appearance of a robot flexible and agile ...




    www.virtuald.magix.net


    Exemple of my workflow in Zbrush 3Ds Vray and Photoimpact

    http://vimeo.com/24314796

    My 3d works
    http://vimeo.com/15000684

  3. #123
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    Wonderful work , please texture it also and do a full render in Max or Maya or whichever. =)
    ZbrushCentral Sketchbook

    Check our my blog you FOOL!!!
    http://ajdinbarucija.blogspot.com/

    It hold wonders, joy, and magical bliss !!!!! O_O

  4. #124
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    hello
    I continue with the CA01, and this time, ... and still adding small details and also, rework some parts, if you have any comments please do not hesitate

    www.virtuald.magix.net


    Exemple of my workflow in Zbrush 3Ds Vray and Photoimpact

    http://vimeo.com/24314796

    My 3d works
    http://vimeo.com/15000684

  5. #125
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    Dude>>>Your work is so tight! Super clean. Me jealous. I struggle with this type of work. Top notch, and top row for me.

  6. #126
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    I really love this project. If I were to have any coment, other than fantastic job on this, it would be that I don't think the things that come off the back of the shoulders do anything to enhance the project. Oh yeah, and I'm glad you are sticking with the blacks and greys. I didn't care much for the colors you were trying out a few posts back.

    Excellent work

    Ezra

  7. #127
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    The problem is that, as soon as I find a part that does not go well with the rest, I headed straight without thinking to correct the errors,, in this up, I have to redo the entire thigh part and touch the torso (to keep good proportions), I do not cross that you can distinguish the changes, I try to do a clean job for not struggled during the animation.
    Here are two poses in relaxed mode and off mode,,,




    www.virtuald.magix.net


    Exemple of my workflow in Zbrush 3Ds Vray and Photoimpact

    http://vimeo.com/24314796

    My 3d works
    http://vimeo.com/15000684

  8. #128
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    salvation
    I come back, occupied by something else, but I hope I do not drop this project, I just rework some parts, an update to attack ....... later refine


    www.virtuald.magix.net


    Exemple of my workflow in Zbrush 3Ds Vray and Photoimpact

    http://vimeo.com/24314796

    My 3d works
    http://vimeo.com/15000684

  9. #129
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    Looking very nice!

  10. #130
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    wow! just wow! amazing!

    is this all done in dynamesh and then retopped in zbrush or another program?

    happy hollidays!

  11. #131
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    wow..its amazing, love everything about it

  12. #132
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    Fantastic..

  13. #133
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    Superb.....lovely design.

  14. #134

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    awesome character
    super good design and modeling
    i just don't like that outline render :P
    3D character artist / Digital Sculptor

    Portfolio

    http://marianosteiner.com
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  15. #135
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    Man, I love this thread!

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