I’m finally getting around to posting the final results of my SD Sketchbot, thanks to a few of the new features in R2 that made it relatively easy to achieve.
My sketches of the character had been taking on a more stylized approach and I wanted to change up the volumes for a new project that I would be unveiling at this year’s Designer Con.
In anticipation of Dynamesh, I prepared my original geometry a few days before the new release came out and was able to export a 3d-printable piece in just a few short hours. I knew instantly that Dynamesh was what I wanted to use to fuse the geometry, along with the new shell command to hollow out the geo for a metal-infused test piece via Shapeways. I also employed two simple alpha brushes for drawing out the eye and chest logo.
The pieces for Designer Con were cast in a high-gloss, translucent acrylic by the talented folks at Pretty in Plastic. A solid version was run through Decimation Master, then output via the 3d-print exporter and printed on a ProJet 3d printer. This piece was used to create a mold and cast a resin prototype that be further smoothed and cleaned up, then a new mold was made from this master. 5 sets of 6 colourways (to match the palette of the original six vinyl Sketchbot editions) were cast and cleaned up over the course of a week. The pieces were my best sellers at the show.
I plan continuing with this form-factor using various new casting materials beginning next year. Huge thanks to Pixologic for enabling me to crank this geo out with very minimal fuss!