1. #46
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    Quote Originally Posted by gabo1991 View Post
    In order to get rendering on a flat material select a basic material and move the ambient all the way to 100 and turn off diffuse and specular. you will have the same result that you are looking for.
    i will test in this case !

  2. #47
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    Great to see an update patch. It would be nice to get a bug list? things that might have been fixed or not. Like the Mask baking bug for example. Trying to fight with turning of the layers REC button etc
    _________________________________________________
    I N F I N I T E


  3. #48
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    Just got my email !!!!!!
    :P

    And installed & updated without a glitch ! As Usual !

    thanks Pixo
    Last edited by M i c h e l; 01-24-12 at 06:08 AM.
    A man who works with his hands is a workman
    A man who works with his hands and his head is a technician
    But a man who works with his hands, his head and his heart is an artist •
    • St François d' Assise

  4. #49
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    Those fibers, much better than I thought!!!

  5. #50
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    Thank you.
    Awesomeness.
    Lot of work in front, lot of testing but I already noticed that baking of masking works great already. And with great great quality.
    Waiting for this new remesher, any preview, any information if possible. Please!
    And yes, fibers look better than expected. And an interesting fiber modeler for exporting as well. Already made instances in blender LOL. A great tool, lot of possible uses.
    Last edited by michalis; 01-24-12 at 04:28 AM.

  6. #51
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    Updated & activated successfully.

    Some of the new things look very promising. FiberMesh will probably have a lot of uses,
    and I particularly like the new Alpha surface and masking tools.

    But, the only thing I really wanted from this update was bug fixes and the first one
    I checked was the issue with Tool > Geometry > DynaMesh > Add, Sub & And buttons,...

    and, at least on my system, they still don't work correctly.

    I don't want to say I'm disappointed, because that seems too strong,
    so how about "I'm bummed" Yup, that's the ticket; I'm little bit bummed.

  7. #52

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    this is a great update with many new features, but just like to ask if the dynamesh has been fixed to correctly subdivide a model with frozen subdivisions and if it now recognizes parts of a mesh that you would like to have more resolution than others, like the face for example vs the body, and not have it blindly subdivide the mesh evenly throughout, creating unnecessary overly subdivided models.

  8. #53
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    As michalis said, mask baking is working and AO baking is all good too. Wasn't working in r2.

  9. #54
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    Thank you.

    Installation worked great.

  10. #55

  11. #56
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    Updated perfectly without any hitches.

    Thank you Pixo team for an extraordinary program that just gets better and better all the time.

    Best wishes to all the artists out there and keep up the great work.

    Paul.
    Grab some of my piano music/guitar music and flute music for free as sheet music at
    http://members.sibeliusmusic.com/pianoedition
    see you there

  12. #57
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    First bug, haha?
    Seems that the functionality of 'GrowMask' and 'ShrinkMask' is reversed?
    Happy ZBrushing! Greetings, Dominiek D.R.



  13. #58
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    Cool

    Updated fine here too, no problems!!

    Great update and the fur is just so cool to play around with, the fur styling brushes are great too. This really is another revolution in 3D image/model creation!!

    You guys at Pixologic literally are from the future, can't wait to learn more about Qremesher too! Good Luck everybody, I hope you get your update soon if you haven't already!!

  14. #59

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    Awesome!! I can't wait to use it.

  15. #60
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    I dont have web deactivation on both my computers and now I am stuck at work...

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