ZBrushCentral

Beast Man first render test with Fiber Mesh

Hi everyone,

I wanted to share with you my first render test using Fiber Mesh. This is Beast Man from The Masters of the Universe.
I hope you’ll like it…
Waiting your comments,

Best regards,

Chris

Attachments

BM_Multi_Side.jpg

Beast_Man_RenderTest001.jpg

Looks cool. I would say either his arms are too long or his legs are too short, but unless thats what your aiming for.

Hi Angel,

Thanks for your comment. Yes I wanted a big arm guy but I appreciate your comment :wink:

See ya,

Chris

New quick ZBrush multi-pass render of the Beast Man with a little bit of compositing in Photoshop…
Waiting your comments,

Regards,
Chris
BM_Multi_Pass_Render001.jpg

You really should pose him. Good choice for a fibermesh test though.

Hi everyone,

I tried to make some rough pose of Beast Man and render it in ZBrush… I Keep working to make it better…
Waiting your comments,

Chris

Amazing work on the sculpt mate and with the fiber mesh!
Definently a great one, really bad ***! :slight_smile:
looking forward seeing more from you,
Cheers and happy sculpting,
Kenny:)

Thank you very much Kenny :slight_smile:
See ya

Chris

Hi everyone!
New updates of the Beast Man. Multi pass render in Zbrush 4R2b and composition in Photoshop for the final image. I also post the final comp of Evil-Lyn. All rendered in ZBrush.
I’ll post later He-Man, Teela, Skeletor…
Hope you’ll like it.
Waiting your comments,

Chris

BeastMan looks like he’s wearing a monkey-suit…
is that supposed to be “fur armor” or is he supposed to be a “mutant”?

if he’s supposed to be “mutant monster” i would change it around his face area,
right now it totally looks like a ski-mask style

Thanks for your comment Holy ^^
I’m gonna work on it…

Chris

Really great, work and totally love the girl aswell, she is pretty hot!
Keep it going, fantastic!
Best regards,

  • Kenny:)

Thanks for your comments Kenny :wink:

Regards,

Chris

Hi,
keep working on my series of Masters of the Universe characters.
I wanted to share with you a quick speed sculpting I did yesterday of the little wizard “Orko”. I tried a new concept of a stronger wizard.
I started the sculpt from base meshes I did in Maya. Here’s WIP renders with different materials and a quick BPR render with a little bit of texturing.
Hope you’ll like it…
Waiting your comments,

Chris


Orko_Quick_Render.jpg

Quick comp of “Orko” with some stuff within Photoshop
Hope you’ll like it,

Chris
Orko_quick_composition001.jpg

Great Sculpt!

Thank you Faircat :slight_smile:

Regards,
Chris

Hi everyone,

here’s a new character from the Masters of the Universe I worked on, “The Sorceress”.

First I tried a render in ZBrush with no Photoshop use. Just BPR filters layered.
The second image is the same render but with some stuff in photoshop for the background.
And a quick real time render turntable.
I hope you’ll like it…

Waiting your comments,
Regards,

Chris

Sorceress_allZBrush_render.jpg

<iframe src=“http://player.vimeo.com/video/37099446?title=0&byline=0&portrait=0” webkitallowfullscreen="" mozallowfullscreen="" allowfullscreen="" width=“400” frameborder=“0” height=“300”></iframe>

Sorceress_ZBrush_PS_render.jpg

Hi everyone,

keep goin’ my work… ,
Here’s a new design I did for “He-Man”. And an update of the face of Beast Man.
Hope you’ll like it…
Waiting your comments.
See ya,

Chris

Skeletor’s wip…