1. #466
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    VERY nice! How many hrs did you put into this guy? The detailing is perfect.
    Christopher Tackett

  2. #467
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    A really gorgeous piece of work! Congrats!
    "Whoever controls the media, the images, controls the culture." - Allen Ginsberg

  3. #468
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    Thank you!!!

    It took me about 120 hours including the engineering.

    I think it is interesting to say that, not only I have modeled this guy from A to Z and also rendered in Zbrush only, but I also have done the complete engineering in Zbrush for Sideshow with Decimation Master and the Boolean system only.
    Marco Plouffe - Artist and Co-founder of Keos Masons
    http://www.marcoplouffe.com
    http://www.keosmasons.com

  4. #469
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    Default Vector Brigade's Brawler Unit

    Model made from design to high resolution mesh to render in Zbrush (Post prod in Photoshop). The render method is still greatly inspired by Rafael Grassetti's method he teaches on his Gumroad.


    www.keosmasons.com
    www.instagram.com/keosmasons
    www.twitter.com/KeosMasons
    www.facebook.com/keosmasons

    Workflow and NPR tests on my Beta Testing Thread!

    http://www.zbrushcentral.com/showthr...ighlight=Marco









    Marco Plouffe - Artist and Co-founder of Keos Masons
    http://www.marcoplouffe.com
    http://www.keosmasons.com

  5. #470
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    Default Vector Brigade's Brawler Unit

    Model made from design to high resolution mesh to render in Zbrush (Post prod in Photoshop). The render method is still greatly inspired by Rafael Grassetti's method he teaches on his Gumroad.


    www.keosmasons.com
    www.instagram.com/keosmasons
    www.twitter.com/KeosMasons
    www.facebook.com/keosmasons

    Workflow and NPR tests on my Beta Testing Thread!

    http://www.zbrushcentral.com/showthr...ighlight=Marco









    Marco Plouffe - Artist and Co-founder of Keos Masons
    http://www.marcoplouffe.com
    http://www.keosmasons.com

  6. #471

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    Awesome work.Love it!
    Thanks,
    Bhushan Arekar.
    My Sketchbook
    My Artstation

  7. #472
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    Thanks a lot!
    Marco Plouffe - Artist and Co-founder of Keos Masons
    http://www.marcoplouffe.com
    http://www.keosmasons.com

  8. #473
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    Hey as always really awesome work!. Could you please share your workflow on how you did the big gun on his shoulder inside zbrush on punisher model.

  9. #474
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    Thanks a lot!

    I did everything with mask extractions and booleans for the M60 on his back
    Marco Plouffe - Artist and Co-founder of Keos Masons
    http://www.marcoplouffe.com
    http://www.keosmasons.com

  10. #475
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    Some people asked for quick tips so here is how I used the tools of new Zbrush 2019 (especially the new ZRemesher algorithm and with the "Keep Groups" option) to make some of the more complicated pieces! Reminder that this model is done 100% in Zbrush.

    I posted this workflow on my Beta Thread as well: http://www.zbrushcentral.com/showthr...ighlight=Marco


    www.facebook.com/keosmasons
    www.keosmasons.com
    www.instagram.com/keosmasons
    www.twitter.com/KeosMasons

    Marco Plouffe - Artist and Co-founder of Keos Masons
    http://www.marcoplouffe.com
    http://www.keosmasons.com

  11. #476

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    Thanks for the breakdown! Solid work as always
    Cheers,
    Ben | 3DGladiator

  12. #477
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    No problem
    Marco Plouffe - Artist and Co-founder of Keos Masons
    http://www.marcoplouffe.com
    http://www.keosmasons.com

  13. #478
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    Default Ashen Zero - Mega Man meets Dark Souls

    ZERO from MEGA MAN in the world of DARK SOULS! Just having a lil' fun! Made 100% in Zbrush: sculpting, fibermesh, surface work, renders. Post-prod in Photoshop.


    www.keosmasons.com
    www.instagram.com/keosmasons
    www.twitter.com/KeosMasons
    www.facebook.com/keosmasons









    Marco Plouffe - Artist and Co-founder of Keos Masons
    http://www.marcoplouffe.com
    http://www.keosmasons.com

  14. #479
    Senior Member Follow User Gallery
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    Feb 2010
    Location
    Montreal
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    512

    Default Ashen Zero - Mega Man meets Dark Souls

    ZERO from MEGA MAN in the world of DARK SOULS! Just having a lil' fun! Made 100% in Zbrush: sculpting, fibermesh, surface work, renders. Post-prod in Photoshop.


    www.keosmasons.com
    www.instagram.com/keosmasons
    www.twitter.com/KeosMasons
    www.facebook.com/keosmasons









    Marco Plouffe - Artist and Co-founder of Keos Masons
    http://www.marcoplouffe.com
    http://www.keosmasons.com

  15. #480
    Senior Member Follow User Gallery
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    Feb 2010
    Location
    Montreal
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    Default Ashen Zero - Mega Man meets Dark Souls

    ZERO from MEGA MAN in the world of DARK SOULS! Just having a lil' fun! Made 100% in Zbrush: sculpting, fibermesh, surface work, renders. Post-prod in Photoshop.


    www.keosmasons.com
    www.instagram.com/keosmasons
    www.twitter.com/KeosMasons
    www.facebook.com/keosmasons









    Marco Plouffe - Artist and Co-founder of Keos Masons
    http://www.marcoplouffe.com
    http://www.keosmasons.com

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