1. #1
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    Red face Howitzer 203mm

    Hi n_n










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    Really nice! I love hard surface, but I find it quite hard to make .... any suggestion? how did u make all those details?
    Cant wait to see it finished!

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    Quote Originally Posted by Akaime View Post
    Really nice! I love hard surface, but I find it quite hard to make .... any suggestion? how did u make all those details?
    Cant wait to see it finished!
    Thanks for your comment, my best suggestion to dominate the "hard surface" is the constant practice and get to know the tools, dynamesh, deformation tools, clip brushes, primitive.

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    Wow that is pretty neat , totally love the idea doing my hard surface in zbrush like that!
    Great inspiration you have me there sir, thanks a lot!
    Looking forward to the end product.
    All the best to you and happy sculpting and meching^^,
    - Kenny

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    Quote Originally Posted by KC-Production View Post
    Wow that is pretty neat , totally love the idea doing my hard surface in zbrush like that!
    Great inspiration you have me there sir, thanks a lot!
    Looking forward to the end product.
    All the best to you and happy sculpting and meching^^,
    - Kenny
    Thanks for your comment dude, And thanks for the good energy.

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    Wip!






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    Tideger, AMAZING hard surface work! How many polys do you have there? I always run pretty high on my hard surface work, and I'm looking for ways to keep it down while still having great details like yours.
    Deviantart

    An old dog, learning some new tricks.
    Finished works
    Push the button, Frank!

    Joel: I can't do it... this just isn't working. I don't know how Shatner does it every week!
    Crowe T. Robot: I don't know why he does it, or who lets him do it!

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    Quote Originally Posted by voodoodad View Post
    Tideger, AMAZING hard surface work! How many polys do you have there? I always run pretty high on my hard surface work, and I'm looking for ways to keep it down while still having great details like yours.
    Thanks for your comment my friend, this model is around 500K polygons. I always apply "decimation" each subtool when completed, is a good way to keep the number of polygons controlled.

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    Thumbs up

    More progress and some pictures using "Xpose"






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    Coming along nicely. Looks awesome!

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    Quote Originally Posted by zber2 View Post
    Coming along nicely. Looks awesome!
    Thanks Zber2!

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    Amazing!
    I rly like it!


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    I give it thumbs up for a job well done. Wishing there was more environment stuff like this on Zbrushcentral.

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    Quote Originally Posted by gwainbarek View Post
    Amazing!
    I rly like it!
    Thanks

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    Quote Originally Posted by demonfetus View Post
    I give it thumbs up for a job well done. Wishing there was more environment stuff like this on Zbrushcentral.
    I appreciate your comments, thanks.

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