ZBrushCentral

Riddick and Hellhound sculpt

Character Turnaround Reel here:
<iframe width=“640” height=“360” src=“http://www.youtube.com/embed/eUScnAQPiA8” frameborder=“0” allowfullscreen=""></iframe>

Thank you. C&C are most welcomed.

Attachments

Riddicksculpt.jpg

Hellhoundsculpt.jpg

Hellhound2.jpg

Riddick2.jpg

the raw lite renders are great! I love the hound - but it all breaks down for me in the polypaint. The beautiful form’s get lost in the purple tone.- Riddick’s polypainting looks good so I know you’re up to it. maybe paint the beastie more gray and add some gloss to the hounds coat?

cool thanks for your critique =D yea the beast is too saturated ay? oh forgot to state. I sculpted this in Zbrush and then baked normal maps and mapped them on a low poly mesh on maya, unwrapped UVs and painted textures on photoshop. I didn’t use polypaint haha. but thanks for the pointers! will work harder!

hey man, no problem - you got some great work going on. I was showing you’re turntable to my 4 year old niece and she said, “I can’t really see that”, when the hound’s color turned on.