1. #1
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    Default David Schultz - Thread of Hilarity and Doom

    This is my first time posting any work over here. I am an Environment Artist in the games industry, and I will be posting pieces I am making in my spare time. Let me know what you think. I probably won't change these first two I'm posting, but I can take any criticism towards bettering future works. Thanks!

    Sorry the images are different sizes. I had to squish the one down to get it under the size limits.
    https://www.artstation.com/artist/dtschultz
    Senior Environment Artist - Red Storm Entertainment

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    Really beautiful works.. I especially like the Naga Statue!

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    Hah, I can see why from your work. Thanks!
    https://www.artstation.com/artist/dtschultz
    Senior Environment Artist - Red Storm Entertainment

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    Great! Loved both works, David!!

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    yep, nice works David, would be cool if you could explain or create a mini tut

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    Thanks a lot!

    Polo2011: Is there anything in particular you would like to know? I'd be happy to explain how I went about making these.
    https://www.artstation.com/artist/dtschultz
    Senior Environment Artist - Red Storm Entertainment

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    This is a complete rework of a model of a corbel I made a couple years back.

    Last edited by dtschultz; 06-03-12 at 07:14 AM.

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    saw your work on polycount and liked it very much ... nice to see you here posting as well and hope to see more stuff from you ...

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    Thanks a lot O/MI! I really like your work!
    https://www.artstation.com/artist/dtschultz
    Senior Environment Artist - Red Storm Entertainment

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    Whoa love the grit and subtle details on these. Pretty renders too.

    I see you are a NC resident too!? Just moved here myself.

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    Man, you really have an eye for subtle detailing that totally makes these pieces come to life. The subtle imperfections make everything look so great!

    Are these started as poly models, or done all in zbrush? Mostly I'm interested in your process for the corbel, if you ever have time to explain it a little

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    Nyx702: Thanks! What brings you to NC? Send me a message.

    polaroid29: Thank you, sir! It's varied from piece to piece, but for this one every piece started out as a Max model. Some of them were really simple, but it was easier for me to define some of the shapes and still keep the curves the way I wanted in Max. I then used dynamesh to further define the shapes. In fact, I used dynamesh so much on this piece. I didn't realize you could re-project your old mesh on to the dynamesh object before I saw those recent tutorials (which is so useful). I've got so much love for that feature. It made my life so much easier when I found myself in situations where I couldn't get the detail I wanted. I could just re-project my detailed mesh onto my new dynamesh and get the mesh density I needed to sculpt more detail. So cool.
    https://www.artstation.com/artist/dtschultz
    Senior Environment Artist - Red Storm Entertainment

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    I just finished redoing this old set of wall tiles from my old temple project. I rendered out in Modo.


  14. #14

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    Really nice work is the wall piece done using projection master ?

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    Fantastic
    Mohamed Aly Rabie.
    http://www.rabieart.com/


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