This originally was a “Dotard’s Escape” thread, but I hate to open dozens of threads, so I changed this one in a personal book. Hope you like it.
Hi guys,
this is my last work for a mobile game by Lux et Umbra. Zbrush was used for concepting, expressions, posing and refining. Rendering in Modo.
Logo
Splash screen
Concepting
Expressions
Posing [transpose master] and refining
Jus a screen for the stone detailing
If you are interested in a “behind the game” article you can read this post on my blogsite: http://kroncept.blogspot.it/2012/06/dotards-escape-behind-game-pt-1.html
or you may ask anything in this thread.
I really hope you like it