1. #841
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    @bfgnz, zborn thx you very much for follow my thread constantly..cant be more happy
    Here is the same version without cutting the background (always made in ZB except for the smoke). I definitely decided to add harms,change the head and some other things. Something esoteric and maybe another series dedicated to the Goetia.
    Last edited by LVXIFER; 02-27-13 at 04:38 PM.

  2. #842
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    I love follow your posts and this..wow..really wonderful!
    The head is similar to the famous Giger's children isn't it ? I notice you have used it in your very first post
    so if you change it i think is better just to show different new ideas.
    I want to see this sculpt completed!

  3. #843
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    Talking Damn

    You hav no limitations when it comes to IMAGINATION ,@LVXIFER
    Life is An Art ; Throw some color in it and experience new daily

  4. #844
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    @Leonard, Flyboy-Ganesh thx you guys, really appreciated
    Here i share the strange subtools that compose the base for this Demon (except the head)
    I've thought that the body and structures for evil forces can't be classic and naturals as the being we well know
    anyway i find this difficult to manage but i love complex things ..will see
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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    Last edited by LVXIFER; 02-28-13 at 01:18 PM.

  5. #845
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    Wow! amazing to see the different parts!
    Do you have the background in the one document with the character or do you compile that with PS later on.

  6. #846
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    Quote Originally Posted by bfgnz View Post
    Wow! amazing to see the different parts!
    Do you have the background in the one document with the character or do you compile that with PS later on.
    @bfgnz thx you. About the background at first it was on the same doc with all the other subtools but due to the amount of polys i've decided to render with BPR
    the background and the model separated to compose them in photoshop, the most important thing is to use the same passes for materials and the same lights positions and settings for the shadows (the same settings for this image in particular otherwise you can change it as u prefer).
    The background anyway is the same used in post #749 at page 50 but with different colours and material. The smoke and fog is added in photoshop using the zdepth too. Well i had to work on the harms now ..i don't know if i'll finish it as i'd like..
    Thx for watching.

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    buy your own printing machine and set up a T-shirt / painting shop and start selling your art..!! its miles better than the crap you get in the high st
    http://shadowship.blogspot.com/

    a whoosh and twinkle is better than a sizzle and splat

  8. #848
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    EHEH thx Tyrellcorp
    Here is a sketch to show some progression / ideas..
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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    Last edited by LVXIFER; 03-01-13 at 09:47 AM.

  9. #849
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    Goetia/Abigor WIP
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    Last edited by LVXIFER; 03-01-13 at 09:48 AM.

  10. #850
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    cool stuff, like it!
    Greets Roland

  11. #851
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    that is fantastic to see how you develop these wonderful works. they are so complex that i could not imagine how you can do it at all. seeing now these images, i start to see that it is similar work like we do (but with much more imagination than me :-)), you have the idea and start, and build up, and change and get more ideas and improve, the complexity develops in a controlled manner, it has a path ,, wonderful, thank you so much for sharing this insight!
    my fun with zbrush thread, my homepage riolama, and my zbrush blog

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    GOOD WORK

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    Amazing works!

  14. #854
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    @Roland, thx you very much
    @Kokoro..oh you are very kind, yes for this particular artwork i want to share everything i do til the end step by step so that i hope to receive some suggestions during all the process. i'm very interested on what you all think about also to have more than one vision on a work (not only mine exclusively). I think it will turn out useful.
    @PFC, thx you my friend as always!
    @Rusnar, thx you very much glad to hear this from you, your last works are really amazing as i've said.

    Well, some progression again..start to compose the base mesh and pose directly using raw subtools just to imagine the whole composition before sculpting it properly and adding details.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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    Last edited by LVXIFER; 03-01-13 at 01:21 PM.

  15. #855
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    Your work boggles the mind .... just amazing! Thanks for sharing your work flow!

    Cheers, David
    And so we came forth and once again beheld the stars.
    - William Styron, Darkness Visible

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