1. #1
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    Default OWEN - The Future Human Avenger

    My first complete anatomy sculpt model with retopology. Hope you like guys..
    All these colorful Render are the Low Poly version of model with the Displacements and Normal Maps..
    Low Poly Render.


    360 View (Low Poly Render)


    The Cloth - Close View (Low Poly Render)


    The Diarama - Test Low Poly Render View


    Pose Looks.. hehe (Low Poly Render)


    The High Poly Zbrush Study is right underneath this topic.. Check it out..
    Last edited by duowla; 09-05-12 at 06:32 PM.

  2. #2
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    Really cool concept and sculpt.

    Looks great.

    The only thing I would add is that the torso silhouette (ribs and stomach are quite straight) Some subtle curvature to the silhouette in this area could add a bit more rhythm to the sculpt in this area.

    Overall though really strong sculpt.

    Well done.

  3. #3
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    Tnks man, i actually feel that meanwhile i posed the model.. But as it was my first complete study i was afraid to destroy his overal details - or lose it.
    However now i´m much more confident and won´t miss this detail again.

    Today i gonna post the anatomy pictures from zbrush for people check it out more cleary..

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    Default More from the Progress






    Last edited by duowla; 09-05-12 at 06:44 PM.

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    the model looks good
    but some proportions are off
    -the feet should be bigger
    -the legs a bit longer or the torso shorter
    -like laurie said, you should move the ribs a bit out or the obliquus a bit in
    -this depends actually on the pose but the shoulder have to be pushed back a bit
    -another thing would be the face, i would push out the mouth area a bit (from the side view) but thats just personal preference

    looking forward to an update
    artstation page ---> https://www.artstation.com/artist/fynngb
    my deviantart page ---> http://grimnor.deviantart.com/
    my youtube channel ---> http://www.youtube.com/user/FynnGB

  6. #6
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    Thumbs up

    Quote Originally Posted by Fynn View Post
    the model looks good
    but some proportions are off
    -the feet should be bigger
    -the legs a bit longer or the torso shorter
    -like laurie said, you should move the ribs a bit out or the obliquus a bit in
    -this depends actually on the pose but the shoulder have to be pushed back a bit
    -another thing would be the face, i would push out the mouth area a bit (from the side view) but thats just personal preference

    looking forward to an update

    uoW man! ) thnaks for the FeedBack.
    I dont know if you are talking about the posed version (low poly color model) or the High poly version (B&W Zbrush Renders) of the model.. but this fight pose that i render i can´t change the overal form of the model since it´s comprised of displaces, normals maps..

    But anyway, as it was my first model i actally have to struggle with some anatomy parts that are very dificcult to figure out (yet i hope).. like the obliques and abdominals and rib cage (anatomy and gesture.. ). I will, for sure, spent more time studying these topics to make better on next model.

    ***But the Obliques are quite like it is on the model actually, as my main reference was the Hercules Boy: Juliano Stroe - check it out on google.. For my situation of this character he was the perfect reference to match with the caracteristics of my young warrior..
    Last edited by duowla; 09-05-12 at 06:37 PM.

  7. #7
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    I like it a lot.
    Very well done.
    Interesting concept.

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    Default ;)

    Thanks Dude!! So happy you liked it!!

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    Very nice attitude from this sculpt. Good work.

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    Default

    Good job dude ^^ Cool character !
    Chris R
    _______________________

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    Thnak you all!!

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    Default Textures View

    Wire Frame Low Poly Topology


    Textures Used for Maximum Detail tranfering..
    Last edited by duowla; 09-15-12 at 12:24 PM.

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    muito bom!! Vc utilizou qual programa pro render?

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    Quote Originally Posted by tomfogo View Post
    muito bom!! Vc utilizou qual programa pro render?
    Usei o Maya / Mental ray.
    Last edited by duowla; 09-17-12 at 05:43 AM.

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