Hello Guys! Finally I got something to share from my side:
Here's "A.N.N.A." : Automaton Nuclear Neo-human Android
Completely made in Zbrush. Used many Hard Surfacing techniques.
I'm really curious to hear from you guys!
Hello Guys! Finally I got something to share from my side:
Here's "A.N.N.A." : Automaton Nuclear Neo-human Android
Completely made in Zbrush. Used many Hard Surfacing techniques.
I'm really curious to hear from you guys!
Last edited by romelsalwi; 09-09-12 at 01:49 PM.
Here's one comp I created in Ps.
I used LightCap over the Basic Material
Last edited by romelsalwi; 09-09-12 at 01:43 PM. Reason: just wanted to add my signatures
You've done a phenomenal job on this romelsalwi. That last render looks great too. Kudos.
I'm looking forward to seeing more of your work. I have a leaning toward liking the hard surface stuff for some reason.
Ezra
@EZRA52: Thanks a lot! You made my day !! This was my first attempt on hard surface modelling in Zbrush. Before this I mostly made surreal sculpture [I'll upload them soon]. Although the polycount went too high, I really enjoyed making all those components in Zbrush.
Now is the one from where I really felt I enjoyed. Cause I started expressing myself.
Surreal Art really excites me.
I created this concept figurine when I was new to ZBrush [that would be last year, September]. I used Sculptris as I found it easier in those days.
It's an abstract.
This one is called "Society"
What I described is the weirdness of society we come over when involved in their mess [social politics].
"Society just listens, and then speak those words, without using there own mind and misguide. They won't approach to know the truth, and live with it. And they keep there eyes to themselves [Behind]. We all wear a makeup before them [lipstick]."
Last edited by romelsalwi; 09-12-12 at 10:16 AM. Reason: forgot the word "eyes" #drunk
I wanted to go out of the usual anatomy I'm studying these days.
So here's one creature I doodled.
A painting I made for my local exhibition.
A comp with the alien. Sculpted the environment in Zbrush.
Rendered in Maya with Mr.
and here's the one with the creature in foreground.
This is an old WIP. Having some fun making dreadlocks
Great work man keep it up!
Last edited by romelsalwi; 11-20-12 at 09:00 PM.
It's interesting to find LightCaps to be so intuitive and use for creating awesome material!
I wish Pixologic integrates the material creation process with other software packages
Turntable: godPreacher from Romel Salwi on Vimeo.
Last edited by romelsalwi; 11-30-12 at 08:07 AM.
Here are some WIPs, i'm working on for illustration:
Ahh! Been a while I posted any updates on this dude. Working after almost three weeks on this weird dude [I havent named him yet].
I didn't really wanted to make him look anatomically accurate. I still can, probably I'll. But I really wanted to play with the anatomy.
He's not really old neither middle aged. I wanted to give cheeks (and other anatomical features) of an really old person to a middle age person.
Worked on textures, wasn't really tough since I had a reference. Fibre Mesh! WOW! When I previewed for the first time, I was like YAAY! Weirder that ever!
Here are some captures for now:
P.S.: I would really like other members to drop by and guide me to get more realism in this dude.