Hello Everyone! I’m going to start a new thread with my recent sculpts. All constructive crits are welcome as my aim is to improve. Here is the first model I’m going to post here. Base modeled in 3dsMax, these are Zbrush renders. The render layers I comped were a pass using zbrush basic material with a little wax and some basic color, ao and shadow passes, a pass with the sketchshaded material to bring out the details, and a slight overlay of the model rendered in chrome for the spec. The background and layers were of course comped in Photoshop :
Tell me what you think!
-d