1. #1
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    Default BlackMath's Sketchbook

    New here just getting started
    Critique welcome
    first sculpt wip after hours of tutorials

    working on my grasp of materials and rendering next



    Last edited by BlackMath; 10-31-12 at 06:55 PM.

  2. #2
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    Default

    Wip of a King Cobra Cane prop im working on for a character

    still struggling with lighting and rendering



    Last edited by BlackMath; 11-11-12 at 01:21 PM.

  3. #3
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    Default

    new character wip bust

    Master Shinryu

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    Default

    concept paint over in PS trying to find him

  5. #5
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    Default

    sketchy anatomy study
    1st attempt
    a little exaggerated and stylized but I'm feeling slightly satisfied

    I heart zbrush
    Thanks Pixologic and all the amazing artists who make this community so inspiring to visit

  6. #6
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    Base Skull to begin my face muscle anatomy exercises
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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  7. #7
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    Cool

    something new been working on...getting ready for some paint
    Last edited by BlackMath; 12-01-12 at 12:23 PM.

  8. #8
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    Default

    some more anatomy

    lost my patience so I didnt complete all the muscles

  9. #9
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    Default Wip Bust



    character sketch
    more experimenting with painting
    I've fallen for the trim dynamic brush

  10. #10

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    The face is a little too long and those dents between the ears and cheekbone need to be filled in. The polypaint looks really good.

  11. #11
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    Quote Originally Posted by Algernon View Post
    The face is a little too long and those dents between the ears and cheekbone need to be filled in. The polypaint looks really good.

    Yeah thanks for the input.. I have a problem with my proportions and forms.. Didnt use any reference which i should probably start doing

  12. #12
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    Default



    working on a comic process

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    Cool work man! I really like the sea creature sculpt. And the head studies are looking good as well!

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    Thanks FatherO

    a little eye area study.. was having the hardest time with eyelids..I think I'm starting to get it though
    its all about the overhang

  15. #15
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    Default bust study

    wip bust study
    finally getting a handle on dynamesh workflow
    and learning best use of brushes
    and looking at planes,,muscles, skull shape while sculpting
    first time I used a reference

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