1. #31
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    my monsters designs sculptris blender cycles

  2. #32
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    Thumbs up Good stuff!

    I really like your artstyle and the way you make Sculptris to what you want. Good models all around, but this one is my favourite by far. Great render to

  3. #33
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    Thanks arch111, Here pics for you
    blender Camera Tracking ,1.8 camera solve to high ,This is why the model shakes. So just testing learning trying ....playing having fun Sculptris & Blender

    http://youtu.be/TR1CrDyLnPo

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  7. #37
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    AN excellent thread!!
    Very impressive sculpting skills.
    You should also post some of your work on blenderartists forum.
    (and possibly try dynamic topology techniques there)
    What might interest you is some quasi very fast methods on retopology and jumping fast to a multi resolution sculpting process. Up to 10 millions of quads.

    In cycles hair system, try two at least layers-sets of hair. One with short fur.
    Obviously, you better use a fast retopo cage on the areas you like, for applying a fast UV map / some noisy texture, to have variations on fur color.

  8. #38
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    Thanks michalis

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    upgraded my pc
    http://www.youtube.com/watch?v=EfKBF...CZA_Ji336K6rOA

    animatronic design test wip

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    And they say Scuptris canĀ“t be used for anything. Pah! Great thread and great work !

  11. #41
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    Thanks arch111

    sculptris / Blender render in cycles


    http://www.youtube.com/watch?v=ZR2II...CZA_Ji336K6rOA

  12. #42
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    Smile




    I Want Zbrush !

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    wip hulk test

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    playing around with wings ... Hard to make in Sculptris , blender cycles

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