Hi guys,Im posting my completed CG Texturing works here open for critique and feedback. Will be very grateful for you kind words and concern about it.
Lets roll off with the current completed work!
CG Samurai Helmet
Medium: Maya, Zbrush, Photoshop, Mari and Renderman
My main Discipline working on this Samurai Helmet was UV Unwrap and Texturing.
Roadkill was used to Unwrap the UVs from the model.
Texture with Photoshop and using Mari to fix UV seam.
Will be posting some Breakdown and a Reel in another post. Thank you