ZBrushCentral

Jesse Ellert 3D Game Character Art

Hi everybody!
This is my first time posting on zbrush central I am a huge fan of all the amazing artist on this site!

  • This character has two 2K Diffuse, Normal & Spec maps & 1 Alpha map. (One for the face for in game close ups & the other for the body.)
  • Verts 10442
  • Tris 20399

Zbrush is my powerhorse for 90% of the sculpting & texturing, I also used Maya, Xnormal & Photoshop. Real time rendering achieved with Marmoset Toolbag.

Attachments

JesseEllert_RealTimeRender_LongNeck_Small.jpg

LongNeckzbrush.jpg

LongnneckWireframe2_smallerZbrush.jpg

JesseEllert_RealTimeRender_LongNeck_Small.jpg

Welcome to ZBC! That’s one mean looking dude!

Thanks Webhead!