ZBrushCentral

Atilla's Sketchbook

Happy New Year to all of you!

I finally got the time to get some work ‘done’.

Inspired by several fighting games and Jet Li.

Sculpted, Textured and Rendered (BPR) in ZBrush.
Comp’d in PS/Nuke.
The V-Ray Renders are in progress though I attached a WIP image.

Hope you guys like it …

… and a V-Ray test …

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Attachments

vray.jpeg

resized_f093_sculpt.jpg

resized_f093.jpg

resized_f081_sculpt.jpg

resized_f081.jpg

sculpt.jpg

nice work!

cool model and really digging the v-ray test

Thanks for your comments guys.

So, V-Ray renders are done.

Hope you will enjoy …

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C&C are more than welcome …

<meta http-equiv=“content-type” content=“text/html; charset=utf-8”>sehr schön!

Hi,

created this guy for this year’s Comic Con Challenge.
Thanks to Aleksi Briclot, for his version of Spawn was a great inspiration for me.

<iframe src="//player.vimeo.com/video/107777312?title=0&portrait=0&autoplay=1&loop=1" webkitallowfullscreen="" mozallowfullscreen="" allowfullscreen="" height=“399” width=“710” frameborder=“0”></iframe> Spawn_TT_Blend from Atilla Ceylan on Vimeo.

Cool work! Like.

Nice work.
How did you manage to do the big chain?
and then pose it without deforming it?

thanks.

IMM-Brush bro, and under Stroke > Curve you can Lock Start resp. End.
Then edit the curve and your IMM will follow without deformations.

Hope that helps :slight_smile:

Awesome work.

A tribute to Michael Jackson who had a great impact on my life.

1866x800.jpeg

This is a project I am doing as a fan for the fans.

I created the 3D Model, including Look Development and Hair Groom.
Colored version will follow soon.

Some WIP screen grabs in the meantime:

Progress of sculpting the head
bust.jpg

Clothing has been started in Marvelous Designer and further detailed in ZBrush.
clothing.jpg

Hair done with Fibermesh and Yeti.
mj10.jpg

Clothing textured in Substance.
mj13.jpg

My talented friend and colleague Jim Su (Game of Thrones, Star Trek Beyond) is doing the face rig, facial blendshapes and body rig.
You can see Jim’s further progress here.

I posed with Jim’s awesome rig.
mj14.jpg

First displacement tests with V-Ray.
mj15.jpg

“Final” render of the B/W version (colored version will follow soon).
mj16.jpg

Soon he shall come back to “life”. Keep your eyes out for further updates …