Thanks nightwoodwolf !
Thanks nightwoodwolf !
Hey ZBC!
I'm happy to present to you my newest piece: Mary!
The goal with this character was to capture the joy of discovery. Maybe she's getting her first glimpse at something she's been long looking for or she's awed by a surprising sight she just stumbled upon!
Mary was sculpted and rendered in ZBrush and composited in Photoshop. Here are a few modeling breakdowns which I hope will be helpful to some of you. Soon I will also post render breakdowns going through my rendering process.
Here are all the render passes I used to create the final illustration. They were all rendered in ZBrush and later composited in Photoshop. I enjoy rendering in ZBrush as I find the process very fast and straightforward, yet giving me a lot of control at the compositing stage.
Very, very cool. Thank you for sharing this!
Great piece - thanks for sharing the awesome breakdown - supertight workflow
ZBrush Certified Instructor
My sketchbook: Etcher_Sketcher (thread overview on last page) - cliquez ici pour lire la version Française -
My ZBrush 4 Beta Thread (including ShadowBox Step by Step and videos) -cliquez ici pour lire la version Française-
My ZBrush 4 R 2 Beta Thread (including Dynamesh and Noisemaker tutorials) - cliquez ici pour lire la version Française -
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Website: www.geertmelis.com
Etcher On YouTube: EtcherTube
@nebular You're welcome! I hope it's useful
@Etcher Thanks! I learned a lot from your breakdowns as well!
nice work flow
Thanks nightwoodwolf!
Hello everyone!
Are you looking to learn how to sculpt hair in ZBrush? Or maybe you want to hear 2 hours of sexy French accent explaining an in depth process that works both for realistic and stylized characters?!
Turns out I just released my new tutorial on how to sculpt appealing hair on Gumroad and Cubebrush!
From now until October 2nd, the tutorial will be 20% off! Gumroad people will need to use the code "mary"
https://gumroad.com/l/mary
https://cubebrush.co/vincentmenier?ds=54wv&ref=H8q0MA
Thank's for the tutorial.
This is a statue I sculpted almost two years ago for Eaglemoss. Catwoman was very challenging to tackle as she's one of my favourite characters from the Batman universe. The stakeholders chose to base the pose on the cover of Catwoman #70 by Adam Hughes and decided to have her wear a more recent costume. The base was provided by the client.
As always it's been a pleasure sculpting in this universe. I have a couple more statues in this line that are yet to show.
Here 's a picture of a production sample. I really enjoy these, sometimes more than the final product. The head and hands had to be made of plastic material to make sure they wouldn't break.
You can also find an interactive turnaround here: https://spinzam.com/shot/embed/?idx=57246
This is Batgirl statue I sculpted for DC at the end of 2017.
Design by Babs Tarr.
This one was pure joy to sculpt. I'm really fond of this youthful optimistic version of Batgirl and I hope fans will enjoy the statue as much as I did making it.
Loved the Batgirl, absolutely gorgeous. Great work!
Thanks Hickz!