Experimenting with some new ideas for NPR I made these renders of the amazing quake model inside Zbrush. I am using a custom zbrush material and then import the plain BPR image, with no shadows but antialiased, to filter forge where I created a special filter just for the this shader. I didnt use the new BPR filters... I am looking forward to recieve some feed back or new ideas. Contact me if you are interested get your scene rendered with this style.
Creating outlines are fairly straight forward. But getting the internal line shading/outline is very nice.
Which BPR filter allowed you to get the nice veins and folds? Thank you.