Hi everyone,
I’m gonna join the bandwagon and begin some sketches to my zbrush journey on ZBC.
Hi everyone,
I’m gonna join the bandwagon and begin some sketches to my zbrush journey on ZBC.
Lookin good so far =D
That’s a nice sculpt, what was the workflow for it? (dynamesh, basemesh?)
Really looking forward to seeing more!
@Dante16 - Thanks!
@Corth of Coronach - Thanks, I started with a base plain head, and created it as I went. First GoZ the head model to target 3d app and made extrusions and used those extruded regions to continue sculpting and pulling shapes.
Another wip of this guy,
Its been a little while since I’ve posted. So I will make no promises to finish ANYTHING!
Got a bit tired of ZBrush’s limits to sculpting. So I wanted to pick up on Sculptris. Quite an amazing app, surprised it hasn’t gotten largely used for much. Because I have to admit, I feel like I am really sculpting in it more than I am in ZBrush. A lot more control at the very least I suppose could be put in context of it. So here on out will probably be all random, but all sketching.
This one was my first 50 mins of learning and understanding Sculptris.
i really like the muscle guy. superb sculpt…
Sculptris doodle dump this time
Damn
That’s coool ~got your own style.
I like the partially carved method you’re pulling cuz the tighter bits have a lot of expression.
I especially like the closed eye pieces .
A little unconventional and fresh, No?
Ted ,I mean ,Ken.
Thanks Ken!
A new piece I’m digging my way through right now. Inspired from a video game art concept (stalker I think) Looking to finish this one soon. Any C&C welcome!
you have a really nice gallery man!
digging everyone of your sculpts
keep going!
Thank you Fynn for the kind words! Will do for sure!
This one is just some more work I added into last night. Much left to go with detailing and all. Right now its mostly roughing in shapes and interesting forms.
Following the thread Very nice sculpts.
Also following your thread. “Interesting forms” is an understatement. You underlying anatomical forms are very unique in a really great way. While they are distorted/disfigured they look realistic. The right hand/thumb forms and the weight in the feet/ankles of your latest post grabbed my attention due to their realism.
Keep up the great work and don’t change your style…it’s inspirational. small_orange_diamond:D
Love your work, very inspiring.
@ArtooRo, Thanks!
@oR_Creeper, Thanks for the kind words! Yeah, getting the feel of it feeling like its got weight is always a tad tricky since it’s not a real physical sculpt. I hope to get more of that in my future works.
@MosleyHarmless, Thanks!
Not a new update on the Psuedo human mutant. But just posting a quick doodle I did a little bit ago this morning. Cheers