2d concept designed photoshop... basemesh was made in 3dsmax, and sculpted, painted and rendered in Zbrush and composited in photoshop.. Background was added later so also had to tweak the lighting in photoshop to create a nice blend with the BG..
Creature designed for a project.. It was modeled entirely in zbrush using dynamesh and also textured and rendered in zbrush, later composited in photoshop... here is a finished composition.. later will post some more render shots and wireframe view...