At SIGGRAPH 2013 I am going to be giving a presentation on how I created my latest film “Cosmic Flower Unfolding”. It was created using a combination of ZBrush, Maya, and After Effects. Mostly ZBrush for sculpting, animating, and rendering. I felt that using ZBrush was absolutely essential in order to achieve the look I was looking for. Rendering highly detailed objects changing shape in a traditional 3D program would have taken many hours versus a few minutes in ZBrush.
[vv]64684338[/vv]
I hope you enjoy the trailer. SIGGRAPH will be the world premiere!
Cosmic Flower Unfolding is a constant flow of emerging and dissolving oceanic, futuristic, and mandala forms. It is a tribute to abstraction, its connection to the inner space we inhabit and how it can be externalized.
Here are some screenshots-