Hello, just posting some new tests.
This is a tribute to Esad Ribic and Jason Aarons Thor, which inspired me a lot for the things to come.
Luxo.
Hello, just posting some new tests.
This is a tribute to Esad Ribic and Jason Aarons Thor, which inspired me a lot for the things to come.
Luxo.
Beautiful , very well done. Any explanation on posterize/comic render would be great
Yes please give us a some insight on how your technique
this looks fantastic
Awesome. It took my a while to realize it was a 3D render and not a hand drawing. Then I thought, this must be Luxo's work and then I saw your name. Super cool as always. I'm a big fan of your work and really enjoyed your Hercule BD. Did you do any post retouching for the line art in photoshop or is this just your toon shading render. Anyhow it looks absolutely amazing. We want more!!!
when you pose your models for your art do you spend fixing deformation on the model
I just wanna know how you make it look like hand drawn lineart.. Thats the ticket
I ll try too post some wip when I can. I have a lot of work these days I shouldnt even be doing Thor.
@Ruso Yes I did add some handrawn lines to make it loo more natural but it take like 10 minutes of work.
@brian20 Yes brian I do fix deformation. In this case the most work was the inside of the biceps.
I do use very similar matcaps to this;
http://www.zbrushcentral.com/showthr...k-for-download
Great job by M4T30.8 by the way.
I guess lll use them next time.
Merci Monsieur Thill
damn cool!! nice one!
Great sculpt!
Absolutely love it ! Effing awesome.
the hair looks amazing too ! would you mind just sharing how you made that?
For the hair I did a base mesh in maya. I used standard brush with alpha 54 and then in STROKE put roll distance to the max.
Not to be a nuisance
but im still really interested to know how you got the pencil rendered look
its been an obstacle in my own project and would be much appreciated
don't worry it is not a problem.
my suggestion would be you take your model and make a snapshot of all the mat caps from M4T30.8
and composite those with strokes only with multiply.
maybe you can post something and I can guide you from there