1. #1
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    Smile DV3D Sketchbook

    Hello fellow artists, I thought it would be cool to start a progressional thread of my work as I get deeper into the program.

    Please feel free to comment as desired and critiques are always more than welcome!

    Any tips, tricks and feedback is greatly appreciated.

    Thanks in advance!











    Self Portrait


    ***- !!Every day in art is a good day!! -***

  2. #2
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    Default Self Portrait (cont'd)




    Final Render in Maya with Mental Ray.
    ***- !!Every day in art is a good day!! -***

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    Default Mr. Cuddles (WIP)

    This is a quick comp I had played with before finalizing my sculpt. Needed a bit of work with polypaint and fibermesh at this point.


    ***- !!Every day in art is a good day!! -***

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    Default Mr.Cuddles (Final)

    Here's the final comp of Mr. Cuddles. Took quite a while to get the hang of the fibermesh settings and doing my first comp from Zbrush to Photoshop. Love the workflow, I'm sure next time wont take so long!

    C&C are always welcome.

    ***- !!Every day in art is a good day!! -***

  5. #5
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    Default "The Brain"

    Hello all, this is a piece I recently finished. I call him "The Brain".

    Sculpted with dynamesh and eventually remeshed to use Subdiv levels. I used a base mesh I've had for some time for the brain, can't recall the artist that created it . If you recognize the brain model please reply with a name so I can give the credit where due.

    C&C welcome as always!



    Sculpt process



    Detailing



    PolyPaint



    Render Passes with Fibermesh



    Final Composition
    ***- !!Every day in art is a good day!! -***

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    Default

    This is some kick ass work dude... you have truly improved your knowledge of Zbrush... I love Mr. Cuddles... he is definitely someone u don't want to mess with... keep at it man

  7. #7

    Default

    the final composite image luks real gud i like the concept a lot gud wrk cheers \m/

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    Default

    Glad to see you've finally started a thread on zbc, can't wait to see what you turn out next

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    Talking Thanks Guys

    Thanks, I'm glad to finally be here. Now it's just time to keep working on improvement.
    ***- !!Every day in art is a good day!! -***

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    Default Eye asset building

    This is a quick display of an eye tool I'm working on in Zbrush. Made the Eye in Maya and applied UV's. Then exported to Zbrush and applied the textures from an eye creation PSD I made from various images and such off of google and other sites that I could blend together. The eyes are 100% rendered in Zbrush BPR and untouched in Photoshop.

    **C&C Welcome as always ** Thanks in advance



    ***- !!Every day in art is a good day!! -***

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    Default wow!

    Nice work. I would love to see your render settings and materials. Keep it up!

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    Default

    Wow! Those eyes are fantastic. Would love to see a making of.
    Portfolio Site: http://skdzines.com

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    Default

    sexyy eyes i too want to see a tutorial!!

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    Default Thanks guys!

    Thank you all!!! I'm glad you like them. It's still a work in progress as I want to tweak a few things, BUT I will make sure to put together a tutorial or making of for you!
    ***- !!Every day in art is a good day!! -***

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    Default Making of the Eye :D

    Hey Everyone, I appreciate your support!!! Here's the making of workflow for the final eye. Please let me know if you have any questions and I'll do my best to help out, my email is Dvalk3D@gmail.com

    I used the same veiny texture for the Scerla to so that the color bump settings would show better.....

    Sorry for such a big size, just wanted to make sure the images and text wouldn't be hard to see.

    Share and enjoy!














    This is another render I did using a blue color for the Iris

    ***- !!Every day in art is a good day!! -***

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