1. #1

    Default André Mucci ~ Sketchbook

    Heyoo everyone!

    This is my first post here on ZBrush Central forum, and I'd like to use this space to show some of my works and wips!
    Hope you like it :3

    Comments and criticisms are always welcome!

    Female bust created on ZBrush


    Quick skull study


    [WIP] Another female bust on ZBrush


    50's Alien, inspired on a mask by Jordu Schell

    André M. N.

    3D Character Artist
    Portfolio

  2. #2

    Default moar stuff

    Some other projects started on ZBrush:
    Special thanks to Ross McKegney from Verold Studio who encouraged me to share some of my works in live 3D.


    Jas - High poly ~ Concept by RobotPencil



    Jas - Low poly, realtime no Marmoset Toolbag





    And here on Velrod Studio project
    Jas - a tribute to Robot Pencil (click to view in 3D)

    André M. N.

    3D Character Artist
    Portfolio

  3. #3

    Default Latest project

    Monocyte ~ Concept by Menton3
    ZBrush turnaround



    ZBrush Render



    This one is my latest piece, a low-poly version of Monocyte. Also added a pose, some Olignostic skulls and his bone spears to the scene.
    Textures made in ZBrush, and also on dDO, awesome program!





    Here's the project on Verold Studio
    Monocyte - a tribute to Menton3 (click to view in 3D)

    André M. N.

    3D Character Artist
    Portfolio

  4. #4
    Senior Member Follow User Gallery
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    Default

    really like the two last ones..very artistic pieces and different from the usual things. keep on posting

  5. #5
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    Default

    Wow! Your work is awesome. Love every piece.

  6. #6
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    Default

    All the work is excellent but I especially love the last one!

    All the best, David
    And so we came forth and once again beheld the stars.
    - William Styron, Darkness Visible

  7. #7
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    Default

    Great creepiness in your work!

  8. #8

    Default

    Thanks guys! Glad you liked them!
    I'll be posting more soon

    André M. N.

    3D Character Artist
    Portfolio

  9. #9

    Default

    Another low-poly straight from ZBrush to Marmoset Toolbag! Ended up with 3k tris for this bust inspired on Jordu Schell's 50's Alien







    Verold Studio project here
    50's Alien (click to view in 3D)

    André M. N.

    3D Character Artist
    Portfolio

  10. #10

    Default

    Yo everyone!


    I've been away for quite a while, but now I'll be able to update my sketchbook with a few more works.
    Hope you all like them, and I'll look forward for some feedback Thanks!

    André M. N.

    3D Character Artist
    Portfolio

  11. #11

    Default Wizard dude

    A while back I decided try a quick study and create this "old-school" 3D character. By "old-school" I mean less triangles as possible, full hand-painted diffuse texture and no bump or normal maps.
    This little wizard guy was inspired on the concept from Road Not Taken, by Spry Fox. Rendered in Marmoset Toolbag!


    Polygon count: 1.564 tris.
    Maps: 1024x1024 for the body, 1024x512 for the head, 512x256 for the staff.






    Turntable on Vimeo.

    André M. N.

    3D Character Artist
    Portfolio

  12. #12

    Default Tas

    Next one, Tas, is a 3D character I created in ZBrush based on this neat concept by RobotPencil!
    Rendered in Marmoset Toolbag as well.








    20.213 tris, a bit high, but I wanted to keep the shapes and friendly edge loop flow.


    Turntable for her here.

    André M. N.

    3D Character Artist
    Portfolio

  13. #13
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    Default

    Interesting design! Shame the linked website doesn't work, would have liked to see the original concept art.

  14. #14
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    Default

    love it, also its very close to teh painting.

  15. #15

    Default

    @Icebox64
    Here you go, try this link :3

    @slocik
    Thanks! Glad you like it

    André M. N.

    3D Character Artist
    Portfolio

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